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Searched
refs:mRSProgram
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdShader.cpp
37
mRSProgram
= p;
81
for (uint32_t ct = 0; ct <
mRSProgram
->mHal.state.texturesCount; ct ++) {
83
if (
mRSProgram
->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
84
Allocation *a =
mRSProgram
->mHal.state.textures[ct];
121
for (uint32_t ct=0; ct <
mRSProgram
->mHal.state.inputElementsCount; ct++) {
122
initAddUserElement(
mRSProgram
->mHal.state.inputElements[ct], mAttribNames,
125
for (uint32_t ct=0; ct <
mRSProgram
->mHal.state.constantsCount; ct++) {
126
initAddUserElement(
mRSProgram
->mHal.state.constantTypes[ct]->getElement(),
131
for (uint32_t ct=0; ct <
mRSProgram
->mHal.state.texturesCount; ct++) {
141
for (uint32_t ct=0; ct <
mRSProgram
->mHal.state.inputElementsCount; ct++)
[
all
...]
rsdShader.h
86
const android::renderscript::Program *
mRSProgram
;
Completed in 42 milliseconds