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Searched
refs:mRatio
(Results
1 - 9
of
9
) sorted by null
/packages/apps/ContactsCommon/src/com/android/contacts/common/widget/
ProportionalLayout.java
64
private float
mRatio
;
84
mRatio
= a.getFloat(R.styleable.ProportionalLayout_ratio, 1.0f);
105
width = Math.round(childHeight *
mRatio
);
109
height = Math.round(childWidth *
mRatio
);
140
return
mRatio
;
144
mRatio
= ratio;
/cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java
86
private float
mRatio
= 1.0f;
150
mRatio
= (float) width / height;
151
Matrix.frustumM(mProjMatrix, 0, -
mRatio
,
mRatio
, -1, 1, 3, 7);
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java
130
mRatio
= (float) width / height;
131
Matrix.frustumM(mProjMatrix, 0, -
mRatio
,
mRatio
, -1, 1, 3, 7);
324
private float
mRatio
= 1.0f;
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/ui/
ExportDialog.java
59
float
mRatio
;
112
mRatio
= mOriginalBounds.width() / (float) mOriginalBounds.height();
217
width = (int) Math.ceil(
mRatio
);
220
height = (int) (width /
mRatio
);
237
width = (int) (height *
mRatio
);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java
142
mRatio
= (float) width / height;
143
Matrix.frustumM(mProjMatrix, 0, -
mRatio
,
mRatio
, -1, 1, 3, 7);
336
private float
mRatio
= 1.0f;
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java
165
mPos[0] = (x*2-1)*
mRatio
;
236
mRatio
= (float) width / height;
237
Matrix.frustumM(mProjMatrix, 0, -
mRatio
,
mRatio
, -1, 1, 3, 7);
491
private float
mRatio
= 1.0f;
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/ui/
ConfigurationSelector.java
[
all
...]
/cts/tests/tests/hardware/src/android/hardware/cts/
CameraGLTest.java
710
mRatio
= (float) width / height;
711
Matrix.frustumM(mProjMatrix, 0, -
mRatio
,
mRatio
, -1, 1, 3, 7);
[
all
...]
/prebuilts/devtools/tools/lib/
sdkuilib.jar
Completed in 659 milliseconds