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    Searched refs:mTextureUnit (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
Caches.cpp 84 mTextureUnit = 0;
519 if (mTextureUnit != textureUnit) {
521 mTextureUnit = textureUnit;
526 mTextureUnit = -1;
530 if (mBoundTextures[mTextureUnit] != texture) {
532 mBoundTextures[mTextureUnit] = texture;
537 if (mBoundTextures[mTextureUnit] != texture) {
539 mBoundTextures[mTextureUnit] = texture;
Caches.h 389 GLuint mTextureUnit;
OpenGLRenderer.h     [all...]
OpenGLRenderer.cpp     [all...]

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