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Searched
refs:mUniformIndex
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/
ProgramBinary.cpp
241
unsigned int numUniforms =
mUniformIndex
.size();
244
if (
mUniformIndex
[location].name == name &&
245
mUniformIndex
[location].element == subscript)
256
if (location < 0 || location >= (int)
mUniformIndex
.size())
261
Uniform *targetUniform = mUniforms[
mUniformIndex
[location].index];
269
count = std::min(elementCount - (int)
mUniformIndex
[location].element, count);
273
GLfloat *target = (GLfloat*)targetUniform->data +
mUniformIndex
[location].element * 4;
287
GLint *boolParams = (GLint*)targetUniform->data +
mUniformIndex
[location].element * 4;
309
if (location < 0 || location >= (int)
mUniformIndex
.size())
314
Uniform *targetUniform = mUniforms[
mUniformIndex
[location].index]
[
all
...]
ProgramBinary.h
165
UniformIndex
mUniformIndex
;
Completed in 28 milliseconds