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    Searched refs:mUniformIndex (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
ProgramBinary.cpp 241 unsigned int numUniforms = mUniformIndex.size();
244 if (mUniformIndex[location].name == name &&
245 mUniformIndex[location].element == subscript)
256 if (location < 0 || location >= (int)mUniformIndex.size())
261 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
269 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
273 GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
287 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
309 if (location < 0 || location >= (int)mUniformIndex.size())
314 Uniform *targetUniform = mUniforms[mUniformIndex[location].index]
    [all...]
ProgramBinary.h 165 UniformIndex mUniformIndex;

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