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Searched
refs:m_activeAnimations
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/animation/
AnimationStack.h
46
void add(Animation* animation) {
m_activeAnimations
.append(animation); }
49
size_t position =
m_activeAnimations
.find(animation);
51
m_activeAnimations
.remove(position);
53
bool isEmpty() const { return
m_activeAnimations
.isEmpty(); }
59
Vector<Animation*>
m_activeAnimations
;
AnimationStack.cpp
52
for (size_t i = 0; i <
m_activeAnimations
.size(); ++i) {
53
if (
m_activeAnimations
[i]->affects(property))
61
for (size_t i = 0; i <
m_activeAnimations
.size(); ++i) {
62
if (
m_activeAnimations
[i]->hasActiveAnimationsOnCompositor(property))
73
const Vector<Animation*>& animations = animationStack->
m_activeAnimations
;
/external/chromium_org/third_party/WebKit/Source/core/dom/
ElementRareData.h
134
ActiveAnimations* activeAnimations() { return
m_activeAnimations
.get(); }
137
m_activeAnimations
= activeAnimations;
188
OwnPtr<ActiveAnimations>
m_activeAnimations
;
Completed in 42 milliseconds