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    Searched refs:m_activeAnimations (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/animation/
AnimationStack.h 46 void add(Animation* animation) { m_activeAnimations.append(animation); }
49 size_t position = m_activeAnimations.find(animation);
51 m_activeAnimations.remove(position);
53 bool isEmpty() const { return m_activeAnimations.isEmpty(); }
59 Vector<Animation*> m_activeAnimations;
AnimationStack.cpp 52 for (size_t i = 0; i < m_activeAnimations.size(); ++i) {
53 if (m_activeAnimations[i]->affects(property))
61 for (size_t i = 0; i < m_activeAnimations.size(); ++i) {
62 if (m_activeAnimations[i]->hasActiveAnimationsOnCompositor(property))
73 const Vector<Animation*>& animations = animationStack->m_activeAnimations;
  /external/chromium_org/third_party/WebKit/Source/core/dom/
ElementRareData.h 134 ActiveAnimations* activeAnimations() { return m_activeAnimations.get(); }
137 m_activeAnimations = activeAnimations;
188 OwnPtr<ActiveAnimations> m_activeAnimations;

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