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  /external/chromium_org/third_party/WebKit/Source/platform/graphics/win/
TransparencyWin.cpp 143 , m_layerBuffer(0)
365 m_layerBuffer = m_ownedBuffers->destBitmap();
366 if (!m_layerBuffer)
369 m_drawContext = m_layerBuffer->context();
382 m_layerBuffer = m_cachedBuffers->destBitmap();
396 m_layerBuffer = m_cachedBuffers->destBitmap();
410 &bitmapForContext(*m_layerBuffer->context()));
438 // Note that we DON'T call m_layerBuffer->image() here. This actually
468 const SkBitmap& bitmap = m_layerBuffer->context()->layerBitmap(GraphicsContext::ReadWrite);
TransparencyWin.h 227 ImageBuffer* m_layerBuffer;
230 // of the original contents of the m_layerBuffer before Windows drew on it.
243 // m_layerBuffer, which will either point to this object, or the statically

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