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    Searched refs:m_normalize (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
ConvolverNode.h 57 bool normalize() const { return m_normalize; }
58 void setNormalize(bool normalize) { m_normalize = normalize; }
73 bool m_normalize; member in class:WebCore::ConvolverNode
ConvolverNode.cpp 50 , m_normalize(true)
143 OwnPtr<Reverb> reverb = adoptPtr(new Reverb(bufferBus.get(), AudioNode::ProcessingSizeInFrames, MaxFFTSize, 2, useBackgroundThreads, m_normalize));
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESpointer.h 33 GLboolean getNormalized() const { return m_normalize ? GL_TRUE : GL_FALSE; }
51 bool m_normalize; member in class:GLESpointer
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESpointer.cpp 23 m_normalize(false),
73 return m_normalize;
91 m_normalize = normalize;
103 m_normalize = normalize;

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