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Searched
refs:m_normalize
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
ConvolverNode.h
57
bool normalize() const { return
m_normalize
; }
58
void setNormalize(bool normalize) {
m_normalize
= normalize; }
73
bool
m_normalize
;
member in class:WebCore::ConvolverNode
ConvolverNode.cpp
50
,
m_normalize
(true)
143
OwnPtr<Reverb> reverb = adoptPtr(new Reverb(bufferBus.get(), AudioNode::ProcessingSizeInFrames, MaxFFTSize, 2, useBackgroundThreads,
m_normalize
));
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESpointer.h
33
GLboolean getNormalized() const { return
m_normalize
? GL_TRUE : GL_FALSE; }
51
bool
m_normalize
;
member in class:GLESpointer
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESpointer.cpp
23
m_normalize
(false),
73
return
m_normalize
;
91
m_normalize
= normalize;
103
m_normalize
= normalize;
Completed in 29 milliseconds