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Searched
refs:m_validData
(Results
1 - 4
of
4
) sorted by null
/sdk/emulator/opengl/tests/ut_renderer/
ReadBuffer.cpp
25
m_validData
= 0;
36
if (
m_validData
> 0) {
37
memcpy(m_buf, m_readPtr,
m_validData
);
41
int stat = m_stream->recv(m_buf +
m_validData
, m_size -
m_validData
);
43
m_validData
+= (size_t) stat;
50
assert(amount <=
m_validData
);
51
m_validData
-= amount;
ReadBuffer.h
27
size_t validData() { return
m_validData
; } // return the amount of valid data in readptr
33
size_t
m_validData
;
/sdk/emulator/opengl/host/libs/libOpenglRender/
ReadBuffer.cpp
27
m_validData
= 0;
38
if ((
m_validData
> 0) && (m_readPtr > m_buf)) {
39
memmove(m_buf, m_readPtr,
m_validData
);
42
size_t len = m_size -
m_validData
;
58
len = m_size -
m_validData
;
61
if (NULL != m_stream->read(m_buf +
m_validData
, &len)) {
62
m_validData
+= len;
70
assert(amount <=
m_validData
);
71
m_validData
-= amount;
ReadBuffer.h
27
size_t validData() { return
m_validData
; } // return the amount of valid data in readptr
33
size_t
m_validData
;
Completed in 191 milliseconds