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Searched
refs:maxTexUnits
(Results
1 - 3
of
3
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp
31
m_texCoords = new GLESpointer[s_glSupport.
maxTexUnits
];
123
int
maxTexUnits
= s_glSupport.
maxTexUnits
;
127
for(int i=0; i<
maxTexUnits
;i++) {
296
return getCaps()->
maxTexUnits
;
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h
56
GLSupport():maxLights(0),maxVertexAttribs(0),maxClipPlane(0),
maxTexUnits
(0), \
67
int
maxTexUnits
;
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp
143
int
maxTexUnits
= getMaxTexUnits();
144
m_texState = new textureUnitState[
maxTexUnits
];
145
for (int i=0;i<
maxTexUnits
;++i) {
517
s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.
maxTexUnits
);
Completed in 28 milliseconds