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Searched
refs:modulation
(Results
1 - 7
of
7
) sorted by null
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/dvb/
frontend.h
206
fe_modulation_t
modulation
; /*
modulation
type (see above) */
member in struct:dvb_qam_parameters
210
fe_modulation_t
modulation
; /*
modulation
type (see above) */
member in struct:dvb_vsb_parameters
217
fe_modulation_t constellation; /*
modulation
type (see above) */
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/
frontend.h
206
fe_modulation_t
modulation
; /*
modulation
type (see above) */
member in struct:dvb_qam_parameters
210
fe_modulation_t
modulation
; /*
modulation
type (see above) */
member in struct:dvb_vsb_parameters
217
fe_modulation_t constellation; /*
modulation
type (see above) */
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/
frontend.h
206
fe_modulation_t
modulation
; /*
modulation
type (see above) */
member in struct:dvb_qam_parameters
210
fe_modulation_t
modulation
; /*
modulation
type (see above) */
member in struct:dvb_vsb_parameters
217
fe_modulation_t constellation; /*
modulation
type (see above) */
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLShaderBuilder.h
89
/** Does the work of appendTextureLookup and modulates the result by
modulation
. The result is
90
always a vec4.
modulation
and the swizzle specified by TextureSampler must both be vec4 or
91
float. If
modulation
is "" or NULL it this function acts as though appendTextureLookup were
93
void fsAppendTextureLookupAndModulate(const char*
modulation
,
GrGLShaderBuilder.cpp
292
const char*
modulation
,
298
fFSCode.append((GrGLSLExpr4(
modulation
) * GrGLSLExpr4(lookup)).c_str());
[
all
...]
/external/skia/src/gpu/gl/
GrGLShaderBuilder.h
89
/** Does the work of appendTextureLookup and modulates the result by
modulation
. The result is
90
always a vec4.
modulation
and the swizzle specified by TextureSampler must both be vec4 or
91
float. If
modulation
is "" or NULL it this function acts as though appendTextureLookup were
93
void fsAppendTextureLookupAndModulate(const char*
modulation
,
GrGLShaderBuilder.cpp
292
const char*
modulation
,
298
fFSCode.append((GrGLSLExpr4(
modulation
) * GrGLSLExpr4(lookup)).c_str());
[
all
...]
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