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Searched
refs:multiTexture
(Results
1 - 2
of
2
) sorted by null
/system/core/libpixelflinger/codeflinger/
texturing.cpp
341
const bool
multiTexture
= mTextureMachine.activeUnits > 1;
395
if (!
multiTexture
&& !mBlending && !mDithering && !mFog &&
439
const bool
multiTexture
= mTextureMachine.activeUnits > 1;
460
comment("reload s/t (
multitexture
or linear filtering)");
661
const bool
multiTexture
= mTextureMachine.activeUnits > 1;
[
all
...]
GGLAssembler.cpp
515
const bool
multiTexture
= mTextureMachine.activeUnits > 1;
527
need_extract |=
multiTexture
;
[
all
...]
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