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  /external/chromium_org/third_party/WebKit/Source/platform/geometry/
FloatPolygon.cpp 59 static inline unsigned nextVertexIndex(unsigned vertexIndex, unsigned nVertices, bool clockwise)
61 return ((clockwise) ? vertexIndex + 1 : vertexIndex - 1 + nVertices) % nVertices;
66 unsigned nVertices = polygon.numberOfVertices();
67 unsigned vertexIndex2 = nextVertexIndex(vertexIndex1, nVertices, clockwise);
70 vertexIndex2 = nextVertexIndex(vertexIndex2, nVertices, clockwise);
73 unsigned vertexIndex3 = nextVertexIndex(vertexIndex2, nVertices, clockwise);
86 unsigned nVertices = numberOfVertices();
87 m_edges.resize(nVertices);
88 m_empty = nVertices < 3
    [all...]
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
Sphere.java 55 int nVertices = iMax * iMax;
56 if (nVertices > Short.MAX_VALUE) {
65 mVertices = ByteBuffer.allocateDirect(nVertices * 5 * FLOAT_SIZE)

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