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    Searched refs:num_texture_units (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/mesa/src/src/glx/
indirect_vertex_array_priv.h 277 unsigned num_texture_units; member in struct:array_state_vector
indirect_vertex_array.c 205 arrays->num_texture_units = texture_units;
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  /external/mesa3d/src/glx/
indirect_vertex_array_priv.h 277 unsigned num_texture_units; member in struct:array_state_vector
indirect_vertex_array.c 205 arrays->num_texture_units = texture_units;
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  /external/chromium_org/gpu/command_buffer/service/
program_manager.h 140 // is >= num_texture_units. Returns true otherwise.
142 GLint num_texture_units, GLint fake_location,
program_manager.cc 813 size_t num_texture_units = info.IsSampler() ? static_cast<size_t>(size) : 0u; local
815 info.texture_units.resize(num_texture_units, 0);
869 GLint num_texture_units, GLint fake_location,
886 if (value[ii] < 0 || value[ii] >= num_texture_units) {
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