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Searched
refs:num_texture_units
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/mesa/src/src/glx/
indirect_vertex_array_priv.h
277
unsigned
num_texture_units
;
member in struct:array_state_vector
indirect_vertex_array.c
205
arrays->
num_texture_units
= texture_units;
[
all
...]
/external/mesa3d/src/glx/
indirect_vertex_array_priv.h
277
unsigned
num_texture_units
;
member in struct:array_state_vector
indirect_vertex_array.c
205
arrays->
num_texture_units
= texture_units;
[
all
...]
/external/chromium_org/gpu/command_buffer/service/
program_manager.h
140
// is >=
num_texture_units
. Returns true otherwise.
142
GLint
num_texture_units
, GLint fake_location,
program_manager.cc
813
size_t
num_texture_units
= info.IsSampler() ? static_cast<size_t>(size) : 0u;
local
815
info.texture_units.resize(
num_texture_units
, 0);
869
GLint
num_texture_units
, GLint fake_location,
886
if (value[ii] < 0 || value[ii] >=
num_texture_units
) {
[
all
...]
Completed in 495 milliseconds