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    Searched refs:num_vertices_in_clipped_quad (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/cc/debug/
overdraw_metrics.cc 50 int num_vertices_in_clipped_quad = 0; local
54 &num_vertices_in_clipped_quad);
55 return PolygonArea(clipped_quad, num_vertices_in_clipped_quad);
  /external/chromium_org/cc/base/
math_util.cc 99 int* num_vertices_in_clipped_quad) {
100 clipped_quad[*num_vertices_in_clipped_quad] = new_vertex;
101 (*num_vertices_in_clipped_quad)++;
160 int* num_vertices_in_clipped_quad) {
173 *num_vertices_in_clipped_quad = 0;
177 h1.CartesianPoint2d(), clipped_quad, num_vertices_in_clipped_quad);
184 num_vertices_in_clipped_quad);
189 h2.CartesianPoint2d(), clipped_quad, num_vertices_in_clipped_quad);
196 num_vertices_in_clipped_quad);
201 h3.CartesianPoint2d(), clipped_quad, num_vertices_in_clipped_quad);
    [all...]
math_util.h 110 // returning, indexes from 0 to num_vertices_in_clipped_quad are valid in the
111 // clipped_quad array. Note that num_vertices_in_clipped_quad may be zero,
117 int* num_vertices_in_clipped_quad);
  /external/chromium_org/cc/trees/
layer_sorter.cc 193 int num_vertices_in_clipped_quad; local
197 &num_vertices_in_clipped_quad);
199 if (num_vertices_in_clipped_quad < 3) {
206 num_vertices_in_clipped_quad);
216 if (num_vertices_in_clipped_quad >= 4) {

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