/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nv04_state_raster.c | 124 struct nv04_context *nv04 = to_nv04_context(ctx); local 128 nv04->ctrl[0] = NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FIXED | 130 nv04->ctrl[1] = 0; 131 nv04->ctrl[2] = 0; 135 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; 139 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE; 141 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH; 143 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? 149 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE; 151 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE 198 struct nv04_context *nv04 = to_nv04_context(ctx); local [all...] |
nv04_render.c | 97 swtnl_restart_ttri(struct nv04_context *nv04, struct nouveau_pushbuf *push) 100 PUSH_DATA (push, nv04->colorkey); 101 PUSH_RELOC(push, nv04->texture[0]->bo, nv04->texture[0]->offset, 103 PUSH_RELOC(push, nv04->texture[0]->bo, nv04->format[0], NOUVEAU_BO_OR, 106 PUSH_DATA (push, nv04->filter[0]); 107 PUSH_DATA (push, nv04->blend); 108 PUSH_DATA (push, nv04->ctrl[0] & ~0x3e000000); 109 PUSH_DATA (push, nv04->fog) 145 struct nv04_context *nv04 = to_nv04_context(ctx); local [all...] |
nouveau_surface.c | 55 config.nv04.surf_pitch = s->pitch; 58 config.nv04.surf_flags = NV04_BO_32BPP; 60 config.nv04.surf_flags = NV04_BO_16BPP; 63 config.nv04.surf_flags |= NV04_BO_ZETA;
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nv04_state_tex.c | 63 struct nv04_context *nv04 = to_nv04_context(ctx); local 113 nv04->texture[i] = s; 114 nv04->format[i] = format; 115 nv04->filter[i] = filter;
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nv04_state_frag.c | 255 struct nv04_context *nv04 = to_nv04_context(ctx); local 288 nv04->blend &= ~NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK; 290 nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); 292 nv04->blend |= get_texenv_mode(GL_MODULATE); 295 nv04->alpha[i] = rc_a.hw; 296 nv04->color[i] = rc_c.hw; 297 nv04->factor = pack_rgba_f(MESA_FORMAT_ARGB8888,
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nv10_state_fb.c | 66 .nv04.surf_flags = NV04_BO_ZETA, 67 .nv04.surf_pitch = 0
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_raster.c | 124 struct nv04_context *nv04 = to_nv04_context(ctx); local 128 nv04->ctrl[0] = NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FIXED | 130 nv04->ctrl[1] = 0; 131 nv04->ctrl[2] = 0; 135 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; 139 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE; 141 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH; 143 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? 149 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE; 151 nv04->ctrl[0] |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE 198 struct nv04_context *nv04 = to_nv04_context(ctx); local [all...] |
nv04_render.c | 97 swtnl_restart_ttri(struct nv04_context *nv04, struct nouveau_pushbuf *push) 100 PUSH_DATA (push, nv04->colorkey); 101 PUSH_RELOC(push, nv04->texture[0]->bo, nv04->texture[0]->offset, 103 PUSH_RELOC(push, nv04->texture[0]->bo, nv04->format[0], NOUVEAU_BO_OR, 106 PUSH_DATA (push, nv04->filter[0]); 107 PUSH_DATA (push, nv04->blend); 108 PUSH_DATA (push, nv04->ctrl[0] & ~0x3e000000); 109 PUSH_DATA (push, nv04->fog) 145 struct nv04_context *nv04 = to_nv04_context(ctx); local [all...] |
nouveau_surface.c | 55 config.nv04.surf_pitch = s->pitch; 58 config.nv04.surf_flags = NV04_BO_32BPP; 60 config.nv04.surf_flags = NV04_BO_16BPP; 63 config.nv04.surf_flags |= NV04_BO_ZETA;
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nv04_state_tex.c | 63 struct nv04_context *nv04 = to_nv04_context(ctx); local 113 nv04->texture[i] = s; 114 nv04->format[i] = format; 115 nv04->filter[i] = filter;
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nv04_state_frag.c | 255 struct nv04_context *nv04 = to_nv04_context(ctx); local 288 nv04->blend &= ~NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK; 290 nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); 292 nv04->blend |= get_texenv_mode(GL_MODULATE); 295 nv04->alpha[i] = rc_a.hw; 296 nv04->color[i] = rc_c.hw; 297 nv04->factor = pack_rgba_f(MESA_FORMAT_ARGB8888,
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nv10_state_fb.c | 66 .nv04.surf_flags = NV04_BO_ZETA, 67 .nv04.surf_pitch = 0
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