/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_zscan.c | 101 struct ureg_dst *o_vtex; local 109 o_vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_dst)); 124 o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i); 134 * o_vtex.x = vrect.x / blocks_per_line + tmp.x 135 * o_vtex.y = vrect.y 136 * o_vtex.z = tmp.z * blocks_per_line / blocks_total 153 ureg_MAD(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_X), vrect, 155 ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Y), vrect); 156 ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), vpos); 157 ureg_MUL(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_W), ureg_src(tmp) [all...] |
vl_matrix_filter.c | 53 struct ureg_dst o_vpos, o_vtex; local 61 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); 64 ureg_MOV(shader, o_vtex, i_vpos);
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vl_median_filter.c | 51 struct ureg_dst o_vpos, o_vtex; local 59 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); 62 ureg_MOV(shader, o_vtex, i_vpos);
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vl_compositor.c | 61 struct ureg_dst o_vpos, o_vtex, o_color; local 74 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); 80 * o_vtex = vtex 84 ureg_MOV(shader, o_vtex, vtex); [all...] |
vl_mpeg12_decoder.c | 986 struct ureg_dst o_vtex; local 995 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output); 996 ureg_MOV(shader, ureg_writemask(o_vtex, TGSI_WRITEMASK_XY), ureg_src(tex)); [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_zscan.c | 101 struct ureg_dst *o_vtex; local 109 o_vtex = MALLOC(zscan->num_channels * sizeof(struct ureg_dst)); 124 o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX + i); 134 * o_vtex.x = vrect.x / blocks_per_line + tmp.x 135 * o_vtex.y = vrect.y 136 * o_vtex.z = tmp.z * blocks_per_line / blocks_total 153 ureg_MAD(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_X), vrect, 155 ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Y), vrect); 156 ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), vpos); 157 ureg_MUL(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_W), ureg_src(tmp) [all...] |
vl_matrix_filter.c | 53 struct ureg_dst o_vpos, o_vtex; local 61 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); 64 ureg_MOV(shader, o_vtex, i_vpos);
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vl_median_filter.c | 51 struct ureg_dst o_vpos, o_vtex; local 59 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); 62 ureg_MOV(shader, o_vtex, i_vpos);
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vl_compositor.c | 61 struct ureg_dst o_vpos, o_vtex, o_color; local 74 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX); 80 * o_vtex = vtex 84 ureg_MOV(shader, o_vtex, vtex); [all...] |
vl_mpeg12_decoder.c | 986 struct ureg_dst o_vtex; local 995 o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output); 996 ureg_MOV(shader, ureg_writemask(o_vtex, TGSI_WRITEMASK_XY), ureg_src(tex)); [all...] |