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Searched
refs:positionX
(Results
1 - 10
of
10
) sorted by null
/external/chromium_org/content/public/android/java/src/org/chromium/content/browser/
PositionObserver.java
15
void onPositionChanged(int
positionX
, int positionY);
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/
Dialog.js
162
var
positionX
= offset.x + (relativeToElement.offsetWidth - element.offsetWidth) / 2;
163
positionX
= Number.constrain(
positionX
, 0, window.innerWidth - element.offsetWidth);
168
element.style.left =
positionX
+ "px";
/frameworks/base/services/input/
SpriteController.h
180
positionX
(0), positionY(0), layer(0), alpha(1.0f),
188
float
positionX
;
SpriteController.cpp
272
update.state.
positionX
- update.state.icon.hotSpotX,
438
if (mLocked.state.
positionX
!= x || mLocked.state.positionY != y) {
439
mLocked.state.
positionX
= x;
/development/samples/ApiDemos/src/com/example/android/apis/view/
GameView.java
420
float
positionX
, positionY;
426
positionX
= -size;
430
positionX
= getWidth() + size;
434
positionX
= mRandom.nextInt(getWidth());
438
positionX
= mRandom.nextInt(getWidth());
445
} while (mShip.distanceTo(
positionX
, positionY) < minDistance);
454
obstacle.setPosition(
positionX
, positionY);
/external/replicaisland/src/com/replica/replicaisland/
GameObjectFactory.java
691
public GameObject spawnPlayer(float
positionX
, float positionY) {
695
object.getPosition().set(
positionX
, positionY);
[
all
...]
/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/
KeyboardView.java
368
float
positionX
= centerX;
384
positionX
= mKeyLabelHorizontalPadding;
387
positionX
= keyWidth - mKeyLabelHorizontalPadding;
391
positionX
= centerX - labelCharWidth * 7.0f / 4.0f;
396
positionX
= centerX + labelWidth / 2.0f;
401
positionX
= centerX - labelWidth / 2.0f;
404
positionX
= centerX;
421
canvas.drawText(label, 0, label.length(),
positionX
, baseline, paint);
442
drawVerticalLine(canvas,
positionX
, keyHeight, 0xc0800080, line);
459
hintX =
positionX
[
all
...]
/development/samples/ControllerSample/src/com/example/controllersample/
GameView.java
395
float
positionX
, positionY;
399
positionX
= -size;
403
positionX
= getWidth() + size;
407
positionX
= mRandom.nextInt(getWidth());
411
positionX
= mRandom.nextInt(getWidth());
422
if (currentShip.distanceTo(
positionX
, positionY) < minDistance) {
442
obstacle.setPosition(
positionX
, positionY);
[
all
...]
/external/chromium_org/chrome/test/functional/perf/endure_graphs/js/
plotter.js
800
var
positionX
= evtPageXY.x - canvasPageXY.x;
804
var xValue = this.coordinates.xValue(
positionX
);
822
var xValue = this.coordinatesOther.xValue(
positionX
);
[
all
...]
/frameworks/base/core/java/android/widget/
Editor.java
761
private boolean isPositionVisible(int
positionX
, int positionY) {
764
position[0] =
positionX
;
770
// Local scroll is already taken into account in
positionX
/Y
[
all
...]
Completed in 1265 milliseconds