gamepad_platform_data_fetcher_win.cc | 110 DWORD pov; // Often used for D-pads. member in struct:content::__anon7709::JoyData 132 {&GUID_POV, FIELD_OFFSET(JoyData, pov), DIDFT_POV | DIDFT_OPTIONAL, 0} 440 // We map the POV (often a D-pad) into the buttons 16-19. 441 // DirectInput gives pov measurements in hundredths of degrees, 445 if (state.pov > arc_segment && state.pov < 7 * arc_segment) 450 if (state.pov > 5 * arc_segment && state.pov < 11 * arc_segment) 455 if (state.pov > 9 * arc_segment && state.pov < 15 * arc_segment [all...] |