/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/ |
pp_celshade.c | 34 pp_celshade_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) 36 ppq->shaders[n][1] = 37 pp_tgsi_to_state(ppq->p->pipe, celshade, false, "celshade");
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pp_init.c | 46 struct pp_queue_t *ppq; local 59 ppq = CALLOC(1, sizeof(struct pp_queue_t)); 61 ppq->shaders = CALLOC(curpos, sizeof(void *)); 62 ppq->verts = CALLOC(curpos, sizeof(unsigned int)); 64 if (!tmp_q || !ppq || !ppq->shaders || !ppq->verts) 67 ppq->p = pp_init_prog(ppq, pscreen); 68 if (!ppq->p [all...] |
pp_run.c | 42 pp_run(struct pp_queue_t *ppq, struct pipe_resource *in, 48 if (in->width0 != ppq->p->framebuffer.width || 49 in->height0 != ppq->p->framebuffer.height) { 51 pp_free_fbos(ppq); 52 pp_init_fbos(ppq, in->width0, in->height0); 55 if (in == out && ppq->n_filters == 1) { 57 unsigned int w = ppq->p->framebuffer.width; 58 unsigned int h = ppq->p->framebuffer.height; 60 util_blit_pixels(ppq->p->blitctx, in, 0, 0, 0, 61 w, h, 0, ppq->tmps[0] [all...] |
pp_colors.c | 34 pp_nocolor(struct pp_queue_t *ppq, struct pipe_resource *in, 38 struct program *p = ppq->p; 50 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); 51 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]); 61 pp_nored_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) 63 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored"); 68 pp_nogreen_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) 70 ppq->shaders[n][1] = 71 pp_tgsi_to_state(ppq->p->pipe, nogreen, false, "nogreen") [all...] |
pp_mlaa.c | 75 pp_jimenezmlaa_run(struct pp_queue_t *ppq, struct pipe_resource *in, 79 struct program *p = ppq->p; 112 p->framebuffer.zsbuf = ppq->stencils; 118 pp_filter_setup_in(p, ppq->depth); 120 pp_filter_setup_out(p, ppq->inner_tmp[0]); 132 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */ 133 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]); 146 pp_filter_setup_out(p, ppq->inner_tmp[1]); 148 u_sampler_view_default_template(&v_tmp, ppq->inner_tmp[0], 149 ppq->inner_tmp[0]->format) [all...] |
pp_program.c | 41 pp_init_prog(struct pp_queue_t *ppq, struct pipe_screen *pscreen)
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
pp_celshade.c | 34 pp_celshade_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) 36 ppq->shaders[n][1] = 37 pp_tgsi_to_state(ppq->p->pipe, celshade, false, "celshade");
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pp_init.c | 46 struct pp_queue_t *ppq; local 59 ppq = CALLOC(1, sizeof(struct pp_queue_t)); 61 ppq->shaders = CALLOC(curpos, sizeof(void *)); 62 ppq->verts = CALLOC(curpos, sizeof(unsigned int)); 64 if (!tmp_q || !ppq || !ppq->shaders || !ppq->verts) 67 ppq->p = pp_init_prog(ppq, pscreen); 68 if (!ppq->p [all...] |
pp_run.c | 42 pp_run(struct pp_queue_t *ppq, struct pipe_resource *in, 48 if (in->width0 != ppq->p->framebuffer.width || 49 in->height0 != ppq->p->framebuffer.height) { 51 pp_free_fbos(ppq); 52 pp_init_fbos(ppq, in->width0, in->height0); 55 if (in == out && ppq->n_filters == 1) { 57 unsigned int w = ppq->p->framebuffer.width; 58 unsigned int h = ppq->p->framebuffer.height; 60 util_blit_pixels(ppq->p->blitctx, in, 0, 0, 0, 61 w, h, 0, ppq->tmps[0] [all...] |
pp_colors.c | 34 pp_nocolor(struct pp_queue_t *ppq, struct pipe_resource *in, 38 struct program *p = ppq->p; 50 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); 51 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]); 61 pp_nored_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) 63 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored"); 68 pp_nogreen_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val) 70 ppq->shaders[n][1] = 71 pp_tgsi_to_state(ppq->p->pipe, nogreen, false, "nogreen") [all...] |
pp_mlaa.c | 75 pp_jimenezmlaa_run(struct pp_queue_t *ppq, struct pipe_resource *in, 79 struct program *p = ppq->p; 112 p->framebuffer.zsbuf = ppq->stencils; 118 pp_filter_setup_in(p, ppq->depth); 120 pp_filter_setup_out(p, ppq->inner_tmp[0]); 132 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */ 133 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]); 146 pp_filter_setup_out(p, ppq->inner_tmp[1]); 148 u_sampler_view_default_template(&v_tmp, ppq->inner_tmp[0], 149 ppq->inner_tmp[0]->format) [all...] |
pp_program.c | 41 pp_init_prog(struct pp_queue_t *ppq, struct pipe_screen *pscreen)
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
asequencer.h | 674 int ppq; /* time resolution, ticks/quarter */ member in struct:snd_seq_queue_tempo [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
asequencer.h | 674 int ppq; /* time resolution, ticks/quarter */ member in struct:snd_seq_queue_tempo [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/alsa/ |
seq.h | 475 void snd_seq_queue_tempo_set_ppq(snd_seq_queue_tempo_t *info, int ppq);
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/alsa/ |
seq.h | 475 void snd_seq_queue_tempo_set_ppq(snd_seq_queue_tempo_t *info, int ppq);
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/alsa/ |
seq.h | 475 void snd_seq_queue_tempo_set_ppq(snd_seq_queue_tempo_t *info, int ppq);
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