/frameworks/base/libs/hwui/ |
LayerRenderer.h | 51 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
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Layer.cpp | 228 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, 243 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom,
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LayerRenderer.cpp | 46 status_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom, 67 return OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque); 439 renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f,
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DisplayListRenderer.h | 69 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
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DisplayListRenderer.cpp | 129 status_t DisplayListRenderer::prepareDirty(float left, float top,
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OpenGLRenderer.h | 179 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque); [all...] |
OpenGLRenderer.cpp | 230 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque); 233 status_t OpenGLRenderer::prepareDirty(float left, float top, [all...] |
/frameworks/base/core/jni/ |
android_view_GLES20Canvas.cpp | 165 return renderer->prepareDirty(left, top, right, bottom, opaque); [all...] |