/external/chromium_org/third_party/skia/include/gpu/ |
SkGpuDevice.h | 172 void prepareDraw(const SkDraw&, bool forceIdentity);
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/external/skia/include/gpu/ |
SkGpuDevice.h | 172 void prepareDraw(const SkDraw&, bool forceIdentity);
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 498 prepareDraw(offset, color, lineWidth); 502 private void prepareDraw(int offset, int color, float lineWidth) { [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 498 prepareDraw(offset, color, lineWidth); 502 private void prepareDraw(int offset, int color, float lineWidth) { [all...] |
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 498 prepareDraw(offset, color, lineWidth); 502 private void prepareDraw(int offset, int color, float lineWidth) { [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
SkGpuDevice.cpp | 40 this->prepareDraw(draw, forceI); \ 43 #define CHECK_SHOULD_DRAW(draw, forceI) this->prepareDraw(draw, forceI) 390 void SkGpuDevice::prepareDraw(const SkDraw& draw, bool forceIdentity) { [all...] |
/external/skia/src/gpu/ |
SkGpuDevice.cpp | 40 this->prepareDraw(draw, forceI); \ 43 #define CHECK_SHOULD_DRAW(draw, forceI) this->prepareDraw(draw, forceI) 390 void SkGpuDevice::prepareDraw(const SkDraw& draw, bool forceIdentity) { [all...] |