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    Searched refs:previousFbo (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
Layer.cpp 116 GLuint previousFbo;
117 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
118 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
120 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
LayerRenderer.cpp 229 GLuint previousFbo;
230 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
243 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
252 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
347 GLuint previousFbo;
348 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
349 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
354 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
374 GLuint previousFbo;
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OpenGLRenderer.h 657 * @param previousFbo The name of the current framebuffer
662 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
670 * @param previousFbo The name of the current framebuffer
672 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
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OpenGLRenderer.cpp 782 const GLuint previousFbo = mSnapshot->fbo;
786 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
838 const GLuint previousFbo = mSnapshot->fbo;
914 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
951 return createFboLayer(layer, bounds, clip, previousFbo);
977 bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
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