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Searched
refs:rle
(Results
1 - 10
of
10
) sorted by null
/external/chromium_org/third_party/skia/src/images/
bmpdecoderhelper.cpp
108
bool
rle
= false;
local
110
rle
= true;
161
if (!
rle
&& (pos_ + (rowLen * height_) > len_ + 1)) {
170
if (
rle
&& (bpp_ == 4 || bpp_ == 8)) {
/external/skia/src/images/
bmpdecoderhelper.cpp
108
bool
rle
= false;
local
110
rle
= true;
161
if (!
rle
&& (pos_ + (rowLen * height_) > len_ + 1)) {
170
if (
rle
&& (bpp_ == 4 || bpp_ == 8)) {
/external/chromium_org/third_party/icu/source/tools/genrb/
Makefile.in
40
wrtjava.o
rle
.o wrtxml.o prscmnts.o
/external/icu4c/tools/genrb/
Makefile.in
37
wrtjava.o
rle
.o wrtxml.o prscmnts.o
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_binascii.py
148
# Perform binhex4 style
RLE
-compression
150
rle
= binascii.rlecode_hqx(self.data)
151
a = binascii.b2a_hqx(self.type2test(
rle
))
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_binascii.py
148
# Perform binhex4 style
RLE
-compression
150
rle
= binascii.rlecode_hqx(self.data)
151
a = binascii.b2a_hqx(self.type2test(
rle
))
/external/jpeg/
wrrle.c
8
* This file contains routines to write output images in
RLE
format.
23
/*
rle
.h is provided by the Utah Raster Toolkit. */
25
#include <
rle
.h>
38
* Since
RLE
stores scanlines bottom-to-top, we have to invert the image
41
*
RLE
file during finish_output.
46
* For now, if we emit an
RLE
color map then it is always 256 entries long,
57
rle_map *colormap; /*
RLE
-style color map, or NULL if none */
87
* Make sure the image can be stored in
RLE
format.
89
* -
RLE
stores image dimensions as *signed* 16 bit integers. JPEG
110
/* Convert colormap, if any, to
RLE
format. *
[
all
...]
rdrle.c
8
* This file contains routines to read input images in Utah
RLE
format.
16
* the file is indeed
RLE
format).
26
/*
rle
.h is provided by the Utah Raster Toolkit. */
28
#include <
rle
.h>
40
* We support the following types of
RLE
files:
56
* Since
RLE
stores scanlines bottom-to-top, we have to invert the image
89
/* Use
RLE
library routine to get the header info */
231
* Load the image into a virtual array. We have to do this because
RLE
234
* of input. What we do is load the
RLE
data into the array and then call
256
/* Read the
RLE
data into our virtual array
[
all
...]
/external/qemu/distrib/jpeg-6b/
wrrle.c
8
* This file contains routines to write output images in
RLE
format.
23
/*
rle
.h is provided by the Utah Raster Toolkit. */
25
#include <
rle
.h>
38
* Since
RLE
stores scanlines bottom-to-top, we have to invert the image
41
*
RLE
file during finish_output.
46
* For now, if we emit an
RLE
color map then it is always 256 entries long,
57
rle_map *colormap; /*
RLE
-style color map, or NULL if none */
87
* Make sure the image can be stored in
RLE
format.
89
* -
RLE
stores image dimensions as *signed* 16 bit integers. JPEG
110
/* Convert colormap, if any, to
RLE
format. *
[
all
...]
rdrle.c
8
* This file contains routines to read input images in Utah
RLE
format.
16
* the file is indeed
RLE
format).
26
/*
rle
.h is provided by the Utah Raster Toolkit. */
28
#include <
rle
.h>
40
* We support the following types of
RLE
files:
56
* Since
RLE
stores scanlines bottom-to-top, we have to invert the image
89
/* Use
RLE
library routine to get the header info */
231
* Load the image into a virtual array. We have to do this because
RLE
234
* of input. What we do is load the
RLE
data into the array and then call
256
/* Read the
RLE
data into our virtual array
[
all
...]
Completed in 236 milliseconds