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Searched
refs:rowAb1
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_gen_mipmap.c
427
const int
rowAb1
= (rowA[k] >> 11) & 0x1f;
432
const int blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
452
const int
rowAb1
= (rowA[k] >> 8) & 0xf;
461
const int blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
482
const int
rowAb1
= (rowA[k] >> 10) & 0x1f;
491
const int blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
512
const int
rowAb1
= (rowA[k] >> 5) & 0x7;
517
const int blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
747
const int
rowAb1
= (rowA[k] >> 11) & 0x1f;
758
const int b = FILTER_SUM_3D(rowAb0,
rowAb1
, rowBb0, rowBb1
[
all
...]
/external/mesa3d/src/gallium/auxiliary/util/
u_gen_mipmap.c
427
const int
rowAb1
= (rowA[k] >> 11) & 0x1f;
432
const int blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
452
const int
rowAb1
= (rowA[k] >> 8) & 0xf;
461
const int blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
482
const int
rowAb1
= (rowA[k] >> 10) & 0x1f;
491
const int blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
512
const int
rowAb1
= (rowA[k] >> 5) & 0x7;
517
const int blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
747
const int
rowAb1
= (rowA[k] >> 11) & 0x1f;
758
const int b = FILTER_SUM_3D(rowAb0,
rowAb1
, rowBb0, rowBb1
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/main/
mipmap.c
508
const GLint
rowAb1
= (rowA[k] >> 11) & 0x1f;
513
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
533
const GLint
rowAb1
= (rowA[k] >> 8) & 0xf;
542
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
563
const GLint
rowAb1
= (rowA[k] >> 10) & 0x1f;
572
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
593
const GLint
rowAb1
= (rowA[k] >> 1) & 0x1f;
602
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
624
const GLint
rowAb1
= (rowA[k] >> 5) & 0x7;
629
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2
[
all
...]
/external/mesa3d/src/mesa/main/
mipmap.c
501
const GLint
rowAb1
= (rowA[k] >> 11) & 0x1f;
506
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
526
const GLint
rowAb1
= (rowA[k] >> 8) & 0xf;
535
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
556
const GLint
rowAb1
= (rowA[k] >> 10) & 0x1f;
565
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
586
const GLint
rowAb1
= (rowA[k] >> 1) & 0x1f;
595
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2;
617
const GLint
rowAb1
= (rowA[k] >> 5) & 0x7;
622
const GLint blue = (rowAb0 +
rowAb1
+ rowBb0 + rowBb1) >> 2
[
all
...]
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