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Searched
refs:s_bounded_input_width_offset
(Results
1 - 2
of
2
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3video.h
118
uint32_t
s_bounded_input_width_offset
; // offset from the left side (used for centering)
member in struct:SDL_PrivateVideoData
155
#define
s_bounded_input_width_offset
(this->hidden->
s_bounded_input_width_offset
)
macro
SDL_ps3video.c
297
s_bounded_input_width_offset
= (s_writeable_width - s_bounded_input_width) >> 1;
333
frame_buffer +
s_bounded_input_width_offset
* s_fb_pixel_size +
365
s_bounded_input_width_offset
= (s_writeable_width - s_bounded_input_width) >> 1;
367
s_center[0] = frame_buffer +
s_bounded_input_width_offset
* s_fb_pixel_size +
Completed in 89 milliseconds