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    Searched refs:s_texture (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/cc/output/
shader.cc 636 "s_texture",
661 "s_texture",
687 "s_texture",
705 uniform SamplerType s_texture; local
708 vec4 texColor = TextureLookup(s_texture, v_texCoord);
719 uniform SamplerType s_texture; local
724 vec4 texColor = TextureLookup(s_texture, v_texCoord);
741 uniform SamplerType s_texture; local
743 vec4 texColor = TextureLookup(s_texture, v_texCoord);
755 uniform SamplerType s_texture; local
799 uniform SamplerType s_texture; local
815 uniform SamplerType s_texture; local
830 uniform SamplerType s_texture; local
843 uniform SamplerType s_texture; local
855 uniform SamplerType s_texture; local
870 uniform SamplerType s_texture; local
1029 uniform SamplerType s_texture; local
1274 uniform SamplerType s_texture; local
    [all...]
  /external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc 196 uniform sampler2D s_texture; local
199 vec4 texColor = texture2D(s_texture,
213 uniform sampler2D s_texture; local
216 vec4 texColor = texture2D(s_texture, v_texCoord);
296 int sTexLoc = glGetUniformLocationARB(program, "s_texture");
432 int texLoc = glGetUniformLocationARB(prog, "s_texture");
  /external/chromium_org/third_party/mesa/src/src/mesa/
sources.mak 155 $(SRCDIR)swrast/s_texture.c \
  /external/mesa3d/src/mesa/
sources.mak 155 $(SRCDIR)swrast/s_texture.c \

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