/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_context.h | 91 void* sampler_csos[D3D11_STAGES][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT]; member in struct:GalliumD3D11DeviceContext 177 memset(sampler_csos, 0, sizeof(sampler_csos)); 242 sampler_csos[s][i] = default_sampler; 381 sampler_csos[s][start + i] = samps[i] ? samps[i]->object : default_sampler; 523 while(num_samplers[s] && !sampler_csos[s][num_samplers[s] - 1]) 531 pipe->bind_vertex_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); 534 pipe->bind_fragment_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); 537 pipe->bind_geometry_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_context.h | 91 void* sampler_csos[D3D11_STAGES][D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT]; member in struct:GalliumD3D11DeviceContext 177 memset(sampler_csos, 0, sizeof(sampler_csos)); 242 sampler_csos[s][i] = default_sampler; 381 sampler_csos[s][start + i] = samps[i] ? samps[i]->object : default_sampler; 523 while(num_samplers[s] && !sampler_csos[s][num_samplers[s] - 1]) 531 pipe->bind_vertex_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); 534 pipe->bind_fragment_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); 537 pipe->bind_geometry_sampler_states(pipe, num_samplers_to_bind, sampler_csos[s]); [all...] |