/external/chromium_org/third_party/WebKit/Source/bindings/v8/ |
ScriptObject.cpp | 35 #include "bindings/v8/ScriptState.h" 43 ScriptObject::ScriptObject(ScriptState* scriptState, v8::Handle<v8::Object> v8Object) 44 : ScriptValue(v8Object, scriptState->isolate()) 45 , m_scriptState(scriptState) 49 ScriptObject::ScriptObject(ScriptState* scriptState, const ScriptValue& scriptValue) 51 , m_scriptState(scriptState) 61 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorFrontendHost* value [all...] |
ScriptScope.cpp | 34 #include "bindings/v8/ScriptState.h" 41 ScriptScope::ScriptScope(ScriptState* scriptState, bool reportExceptions) 42 : m_handleScope(scriptState->isolate()) 43 , m_context(scriptState->context())
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ScriptState.h | 47 class ScriptState { 48 WTF_MAKE_NONCOPYABLE(ScriptState); 73 static ScriptState* forContext(v8::Handle<v8::Context>); 74 static ScriptState* current(); 77 ScriptState() 82 ~ScriptState(); 85 friend ScriptState* mainWorldScriptState(Frame*); 86 explicit ScriptState(v8::Handle<v8::Context>); 88 static void setWeakCallback(const v8::WeakCallbackData<v8::Context, ScriptState>&); 95 class EmptyScriptState : public ScriptState { [all...] |
ScriptFunctionCall.h | 41 class ScriptState; 45 ScriptCallArgumentHandler(ScriptState* scriptState) : m_scriptState(scriptState) { } 59 ScriptState* m_scriptState; 77 ScriptCallback(ScriptState*, const ScriptValue&); 82 ScriptState* m_scriptState;
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ScriptScope.h | 37 class ScriptState; 41 ScriptScope(ScriptState* scriptState, bool reportExceptions = true);
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ScriptState.cpp | 32 #include "bindings/v8/ScriptState.h" 46 ScriptState::ScriptState(v8::Handle<v8::Context> context) 53 ScriptState::~ScriptState() 57 DOMWindow* ScriptState::domWindow() const 63 ExecutionContext* ScriptState::executionContext() const 69 ScriptState* ScriptState::forContext(v8::Handle<v8::Context> context) 75 v8::Local<v8::Value> scriptStateWrapper = innerGlobal->GetHiddenValue(V8HiddenPropertyName::scriptState(context->GetIsolate())) [all...] |
ScriptObject.h | 41 class ScriptState; 45 ScriptObject(ScriptState*, v8::Handle<v8::Object>); 46 ScriptObject(ScriptState*, const ScriptValue&); 51 ScriptState* scriptState() const { return m_scriptState; } 53 ScriptState* m_scriptState; 58 static bool set(ScriptState*, const char* name, InspectorFrontendHost*); 59 static bool get(ScriptState*, const char* name, ScriptObject&);
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ScriptValue.cpp | 35 #include "bindings/v8/ScriptState.h" 121 PassRefPtr<JSONValue> ScriptValue::toJSONValue(ScriptState* scriptState) const 123 v8::HandleScope handleScope(scriptState->isolate()); 125 v8::Context::Scope contextScope(scriptState->context()); 126 return v8ToJSONValue(v8Value(), JSONValue::maxDepth, scriptState->isolate());
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V8HiddenPropertyName.h | 58 V(scriptState) \
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ScriptFunctionCall.cpp | 36 #include "bindings/v8/ScriptState.h" 49 if (argument.scriptState() != m_scriptState) { 117 : ScriptCallArgumentHandler(thisObject.scriptState()) 185 ScriptCallback::ScriptCallback(ScriptState* state, const ScriptValue& function)
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/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
InjectedScriptModule.cpp | 47 void InjectedScriptModule::ensureInjected(InjectedScriptManager* injectedScriptManager, ScriptState* scriptState) 49 InjectedScript injectedScript = injectedScriptManager->injectedScriptFor(scriptState); 60 ScriptScope scope(scriptState); 72 ScriptObject moduleObject(scriptState, resultValue);
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InjectedScriptBase.cpp | 37 #include "bindings/v8/ScriptState.h" 67 return m_inspectedStateAccessCheck(m_injectedScriptObject.scriptState()); 77 ExecutionContext* executionContext = m_injectedScriptObject.scriptState()->executionContext(); 80 ScriptState* scriptState = m_injectedScriptObject.scriptState(); 82 if (scriptState) { 83 evalIsDisabled = !scriptState->evalEnabled(); 86 scriptState->setEvalEnabled(true); 92 scriptState->setEvalEnabled(false) [all...] |
ScriptArguments.cpp | 39 PassRefPtr<ScriptArguments> ScriptArguments::create(ScriptState* scriptState, Vector<ScriptValue>& arguments) 41 return adoptRef(new ScriptArguments(scriptState, arguments)); 44 ScriptArguments::ScriptArguments(ScriptState* scriptState, Vector<ScriptValue>& arguments) 45 : m_scriptState(scriptState) 60 ScriptState* ScriptArguments::globalState() const
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InjectedScriptManager.cpp | 88 int InjectedScriptManager::injectedScriptIdFor(ScriptState* scriptState) 90 ScriptStateToId::iterator it = m_scriptStateToId.find(scriptState); 94 m_scriptStateToId.set(scriptState, id); 124 ScriptState* scriptState = it->value.scriptState(); 125 if (window != scriptState->domWindow()) 127 m_scriptStateToId.remove(scriptState); 135 Vector<ScriptState*> scriptStatesToRemove [all...] |
PageRuntimeAgent.cpp | 123 ScriptState* scriptState = mainWorldScriptState(frame); 124 notifyContextCreated(frameId, scriptState, 0, true); 127 void PageRuntimeAgent::didCreateIsolatedContext(Frame* frame, ScriptState* scriptState, SecurityOrigin* origin) 133 notifyContextCreated(frameId, scriptState, origin, false); 139 ScriptState* scriptState = mainWorldScriptState(m_inspectedPage->mainFrame()); 140 InjectedScript result = injectedScriptManager()->injectedScriptFor(scriptState); 163 Vector<std::pair<ScriptState*, SecurityOrigin*> > isolatedContexts [all...] |
InjectedScriptBase.h | 52 ScriptState* scriptState() const { return m_injectedScriptObject.scriptState(); } 55 typedef bool (*InspectedStateAccessCheck)(ScriptState*);
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WorkerRuntimeAgent.cpp | 35 #include "bindings/v8/ScriptState.h" 64 ScriptState* scriptState = scriptStateFromWorkerGlobalScope(m_workerGlobalScope); 65 return injectedScriptManager()->injectedScriptFor(scriptState);
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InspectorCanvasAgent.cpp | 212 ScriptState* scriptState = wrappedContext.scriptState(); 214 if (scriptState) 215 domWindow = scriptState->domWindow(); 225 InjectedScriptCanvasModule InspectorCanvasAgent::injectedScriptCanvasModule(ErrorString* errorString, ScriptState* scriptState) 229 InjectedScriptCanvasModule module = InjectedScriptCanvasModule::moduleForState(m_injectedScriptManager, scriptState); 246 return injectedScriptCanvasModule(errorString, scriptObject.scriptState()); 258 return injectedScriptCanvasModule(errorString, injectedScript.scriptState()); [all...] |
WorkerDebuggerAgent.cpp | 131 ScriptState* scriptState = scriptStateFromWorkerGlobalScope(m_inspectedWorkerGlobalScope); 132 return injectedScriptManager()->injectedScriptFor(scriptState);
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PageDebuggerAgent.cpp | 117 ScriptState* scriptState = mainWorldScriptState(m_pageAgent->mainFrame()); 118 return injectedScriptManager()->injectedScriptFor(scriptState);
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InjectedScriptCanvasModule.cpp | 52 InjectedScriptCanvasModule InjectedScriptCanvasModule::moduleForState(InjectedScriptManager* injectedScriptManager, ScriptState* scriptState) 55 result.ensureInjected(injectedScriptManager, scriptState); 84 return ScriptObject(context.scriptState(), resultValue);
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InjectedScript.cpp | 242 RefPtr<JSONValue> result = callFramesValue.toJSONValue(scriptState()); 260 RefPtr<JSONObject> rawResult = r.toJSONValue(scriptState())->asObject(); 278 RefPtr<JSONObject> rawResult = r.toJSONValue(scriptState())->asObject(); 335 return InjectedScriptHost::nodeAsScriptValue(scriptState(), node);
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
MediaQueryMatcher.cpp | 44 void MediaQueryMatcher::Listener::evaluate(ScriptState* state, MediaQueryEvaluator* evaluator) 143 ScriptState* scriptState = m_document->frame() ? mainWorldScriptState(m_document->frame()) : 0; 144 if (!scriptState) 153 m_listeners[i]->evaluate(scriptState, evaluator.get());
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/external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/ |
V8InjectedScriptManager.cpp | 76 ScriptObject InjectedScriptManager::createInjectedScript(const String& scriptSource, ScriptState* inspectedScriptState, int id) 107 bool InjectedScriptManager::canAccessInspectedWindow(ScriptState* scriptState) 109 v8::HandleScope handleScope(scriptState->isolate()); 110 v8::Local<v8::Context> context = scriptState->context();
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V8HTMLCanvasElementCustom.cpp | 39 #include "bindings/v8/ScriptState.h" 104 ScriptState* scriptState = ScriptState::forContext(isolate->GetCurrentContext()); 105 ScriptObject context(scriptState, v8::Handle<v8::Object>::Cast(v8Result)); 118 ScriptState* scriptState = ScriptState::forContext(isolate->GetCurrentContext()); 119 ScriptObject glContext(scriptState, v8::Handle<v8::Object>::Cast(v8Result));
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