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Searched
refs:setActiveTexture
(Results
1 - 12
of
12
) sorted by null
/sdk/emulator/opengl/tests/ut_renderer/
RendererContext.cpp
44
void RendererContext::
setActiveTexture
(GLenum texture)
RendererContext.h
46
void
setActiveTexture
(GLenum texture);
RenderingThread.cpp
100
m_tls->m_currentContext->
setActiveTexture
(texture);
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.h
37
void
setActiveTexture
(GLenum tex);
GLEScmContext.cpp
51
void GLEScmContext::
setActiveTexture
(GLenum tex) {
GLEScmImp.cpp
268
ctx->
setActiveTexture
(texture);
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h
124
virtual void
setActiveTexture
(GLenum tex);
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h
91
void
setActiveTexture
(int texUnit) {m_activeTexture = texUnit; };
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h
91
void
setActiveTexture
(int texUnit) {m_activeTexture = texUnit; };
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp
176
void GLEScontext::
setActiveTexture
(GLenum tex) {
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp
296
ctx->m_state->
setActiveTexture
(texture - GL_TEXTURE0);
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp
146
ctx->
setActiveTexture
(texture);
[
all
...]
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