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    Searched refs:setActiveTextureUnit (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.h 116 void setActiveTextureUnit(GC3Dint textureUnit) { m_activeTextureUnit = textureUnit; }
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h 144 GLenum setActiveTextureUnit(GLenum texture);
GLClientState.cpp 243 GLenum GLClientState::setActiveTextureUnit(GLenum texture)
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 144 GLenum setActiveTextureUnit(GLenum texture);
GLClientState.cpp 243 GLenum GLClientState::setActiveTextureUnit(GLenum texture)
  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp 803 m_state->setActiveTextureUnit(texUnit);
846 state->setActiveTextureUnit(origActiveTexture);
881 state->setActiveTextureUnit(origActiveTexture);
    [all...]
  /device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp 606 if ((err = state->setActiveTextureUnit(texture)) != GL_NO_ERROR) {
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContext.cpp     [all...]

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