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Searched
refs:setActiveTextureUnit
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.h
116
void
setActiveTextureUnit
(GC3Dint textureUnit) { m_activeTextureUnit = textureUnit; }
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h
144
GLenum
setActiveTextureUnit
(GLenum texture);
GLClientState.cpp
243
GLenum GLClientState::
setActiveTextureUnit
(GLenum texture)
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h
144
GLenum
setActiveTextureUnit
(GLenum texture);
GLClientState.cpp
243
GLenum GLClientState::
setActiveTextureUnit
(GLenum texture)
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp
803
m_state->
setActiveTextureUnit
(texUnit);
846
state->
setActiveTextureUnit
(origActiveTexture);
881
state->
setActiveTextureUnit
(origActiveTexture);
[
all
...]
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp
606
if ((err = state->
setActiveTextureUnit
(texture)) != GL_NO_ERROR) {
[
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...]
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContext.cpp
[
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...]
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