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Searched
refs:setFilterMinMag
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/
Texture.h
48
setFilterMinMag
(filter, filter, bindTexture, force, renderTarget);
51
virtual void
setFilterMinMag
(GLenum min, GLenum mag, bool bindTexture = false,
AssetAtlas.cpp
99
virtual void
setFilterMinMag
(GLenum min, GLenum mag, bool bindTexture = false,
101
mDelegate->
setFilterMinMag
(min, mag, bindTexture, force, renderTarget);
Texture.cpp
59
void Texture::
setFilterMinMag
(GLenum min, GLenum mag, bool bindTexture, bool force,
Completed in 31 milliseconds