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    Searched refs:setLUT (Results 1 - 13 of 13) sorted by null

  /frameworks/base/graphics/java/android/renderscript/
ScriptIntrinsic3DLUT.java 65 public void setLUT(Allocation lut) {
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ScriptIntrinsic3DLUTThunker.java 49 public void setLUT(Allocation lut) {
52 mN.setLUT(lutt.getNObj());
ScriptIntrinsic3DLUT.java 72 public void setLUT(Allocation lut) {
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
ColorCube.java 76 mIntrinsic.setLUT(mCube);
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
ColorCube.java 68 mIntrinsic.setLUT(mCube);
  /cts/tests/tests/rscpp/src/android/cts/rscpp/
RS3DLUTTest.java 70 lut.setLUT(cube);
  /cts/tests/tests/rscpp/librscpptest/
rs_jni.cpp 195 lut->setLUT(colorCube);
  /frameworks/rs/cpp/
ScriptIntrinsics.cpp 55 void ScriptIntrinsic3DLUT::setLUT(sp<Allocation> lut) {
58 mRS->throwError(RS_ERROR_INVALID_ELEMENT, "setLUT element does not match");
62 mRS->throwError(RS_ERROR_INVALID_PARAMETER, "setLUT Allocation must be 3D");
rsCppStructs.h     [all...]
  /prebuilts/sdk/renderscript/lib/
javalib.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/19/
android.jar 
  /prebuilts/sdk/current/
android.jar 

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