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  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrTextureUnitObj.cpp 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
GrTextureUnitObj.h 33 void setTexture(GrTextureObj *texture);
  /external/skia/src/gpu/gl/debug/
GrTextureUnitObj.cpp 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
GrTextureUnitObj.h 33 void setTexture(GrTextureObj *texture);
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
TextureParam.java 45 setTexture(t);
48 public void setTexture(TextureBase t) {
TextureRenderTarget.java 37 setTexture(tex);
40 public void setTexture(Allocation tex) {
Texture2D.java 41 setTexture(tex);
67 public void setTexture(Allocation tex) {
79 setTexture(SceneManager.loadTexture2D(mFileDir + shortName, rs, res));
81 setTexture(SceneManager.loadTexture2D(mResourceID, rs, res));
TextureCube.java 42 setTexture(tex);
68 public void setTexture(Allocation tex) {
80 setTexture(SceneManager.loadCubemap(mFileDir + shortName, rs, res));
82 setTexture(SceneManager.loadCubemap(mResourceID , rs, res));
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloTerrain.java 64 mat_terrain.setTexture("Alpha", assetManager.loadTexture(
71 mat_terrain.setTexture("Tex1", grass);
78 mat_terrain.setTexture("Tex2", dirt);
85 mat_terrain.setTexture("Tex3", rock);
HelloMaterial.java 66 mat_stl.setTexture("ColorMap", tex_ml);
74 mat_tt.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png"));
84 mat_tl.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png"));
96 mat_lit.setTexture("DiffuseMap", assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg"));
97 mat_lit.setTexture("NormalMap", assetManager.loadTexture("Textures/Terrain/Pond/Pond_normal.png"));
HelloEffects.java 56 mat_red.setTexture("Texture", assetManager.loadTexture(
76 debris_mat.setTexture("Texture", assetManager.loadTexture(
94 // mat_blue.setTexture("Texture", assetManager.loadTexture(
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSpotLightTerrain.java 124 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png"));
125 matTerrain.setTexture("AlphaMap_1", assetManager.loadTexture("Textures/Terrain/splat/alpha2.png"));
134 matTerrain.setTexture("DiffuseMap", grass);
140 matTerrain.setTexture("DiffuseMap_1", dirt);
146 matTerrain.setTexture("DiffuseMap_2", rock);
152 matTerrain.setTexture("DiffuseMap_3", brick);
158 matTerrain.setTexture("DiffuseMap_4", riverRock);
168 matTerrain.setTexture("NormalMap", normalMap0);
169 matTerrain.setTexture("NormalMap_1", normalMap2);
170 matTerrain.setTexture("NormalMap_2", normalMap2)
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/ui/
Picture.java 138 setTexture(assetManager, tex, useAlpha);
150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){
157 material.setTexture("Texture", tex);
  /frameworks/native/services/surfaceflinger/RenderEngine/
Description.h 64 void setTexture(const Texture& texture);
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestMultiRenderTarget.java 130 mat.setTexture("DiffuseData", diffuseData);
131 mat.setTexture("SpecularData", specularData);
132 mat.setTexture("NormalData", normalData);
133 mat.setTexture("DepthData", depthData);
140 display1.setTexture(assetManager, diffuseData, false);
141 display2.setTexture(assetManager, normalData, false);
142 display3.setTexture(assetManager, specularData, false);
143 display4.setTexture(assetManager, depthData, false);
TestSSAO.java 68 mat.setTexture("DiffuseMap", diff);
69 mat.setTexture("NormalMap", norm);
TestDepthOfField.java 142 matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
146 matRock.setTexture("DiffuseMap", grass);
150 matRock.setTexture("DiffuseMap_1", dirt);
154 matRock.setTexture("DiffuseMap_2", rock);
162 matRock.setTexture("NormalMap", normalMap0);
163 matRock.setTexture("NormalMap_1", normalMap2);
164 matRock.setTexture("NormalMap_2", normalMap2);
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java 65 this.mat_terrain.setTexture("region1ColorMap", grass);
71 this.mat_terrain.setTexture("region2ColorMap", dirt);
77 this.mat_terrain.setTexture("region3ColorMap", rock);
80 this.mat_terrain.setTexture("region4ColorMap", rock);
83 this.mat_terrain.setTexture("slopeColorMap", rock);
TerrainTestReadWrite.java 101 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
109 matTerrain.setTexture("DiffuseMap", grass);
116 matTerrain.setTexture("DiffuseMap_1", dirt);
122 matTerrain.setTexture("DiffuseMap_2", rock);
132 matTerrain.setTexture("NormalMap", normalMap0);
133 matTerrain.setTexture("NormalMap_1", normalMap2);
134 matTerrain.setTexture("NormalMap_2", normalMap2);
  /external/jmonkeyengine/engine/src/android/jme3test/android/
SimpleTexturedTest.java 66 material.setTexture("DiffuseMap", texture);
72 materialMonkey.setTexture("DiffuseMap", textureMonkey);
76 material.setTexture("ColorMap", texture);
79 materialMonkey.setTexture("ColorMap", textureMonkey);
  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestBox.java 53 mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
TestCylinder.java 59 mat.setTexture("ColorMap", tex);
  /external/jmonkeyengine/engine/src/test/jme3test/conversion/
TestMipMapGen.java 78 mat1.setTexture("ColorMap", tex);
81 mat2.setTexture("ColorMap", texCustomMip);
  /external/jmonkeyengine/engine/src/test/jme3test/effect/
TestExplosionEffect.java 83 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
106 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flash.png"));
128 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/roundspark.png"));
150 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/spark.png"));
173 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/smoketrail.png"));
198 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/Debris.png"));
222 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/shockwave.png"));
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
MTLLoader.java 136 material.setTexture("ColorMap", diffuseMap);
146 if (diffuseMap != null) material.setTexture("DiffuseMap", diffuseMap);
147 if (specularMap != null) material.setTexture("SpecularMap", specularMap);
148 if (normalMap != null) material.setTexture("NormalMap", normalMap);
149 if (alphaMap != null) material.setTexture("AlphaMap", alphaMap);

Completed in 204 milliseconds

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