/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
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GrTextureUnitObj.h | 33 void setTexture(GrTextureObj *texture);
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/external/skia/src/gpu/gl/debug/ |
GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
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GrTextureUnitObj.h | 33 void setTexture(GrTextureObj *texture);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
TextureParam.java | 45 setTexture(t); 48 public void setTexture(TextureBase t) {
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TextureRenderTarget.java | 37 setTexture(tex); 40 public void setTexture(Allocation tex) {
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Texture2D.java | 41 setTexture(tex); 67 public void setTexture(Allocation tex) { 79 setTexture(SceneManager.loadTexture2D(mFileDir + shortName, rs, res)); 81 setTexture(SceneManager.loadTexture2D(mResourceID, rs, res));
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TextureCube.java | 42 setTexture(tex); 68 public void setTexture(Allocation tex) { 80 setTexture(SceneManager.loadCubemap(mFileDir + shortName, rs, res)); 82 setTexture(SceneManager.loadCubemap(mResourceID , rs, res));
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloTerrain.java | 64 mat_terrain.setTexture("Alpha", assetManager.loadTexture( 71 mat_terrain.setTexture("Tex1", grass); 78 mat_terrain.setTexture("Tex2", dirt); 85 mat_terrain.setTexture("Tex3", rock);
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HelloMaterial.java | 66 mat_stl.setTexture("ColorMap", tex_ml); 74 mat_tt.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png")); 84 mat_tl.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png")); 96 mat_lit.setTexture("DiffuseMap", assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg")); 97 mat_lit.setTexture("NormalMap", assetManager.loadTexture("Textures/Terrain/Pond/Pond_normal.png"));
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HelloEffects.java | 56 mat_red.setTexture("Texture", assetManager.loadTexture( 76 debris_mat.setTexture("Texture", assetManager.loadTexture( 94 // mat_blue.setTexture("Texture", assetManager.loadTexture(
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestSpotLightTerrain.java | 124 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png")); 125 matTerrain.setTexture("AlphaMap_1", assetManager.loadTexture("Textures/Terrain/splat/alpha2.png")); 134 matTerrain.setTexture("DiffuseMap", grass); 140 matTerrain.setTexture("DiffuseMap_1", dirt); 146 matTerrain.setTexture("DiffuseMap_2", rock); 152 matTerrain.setTexture("DiffuseMap_3", brick); 158 matTerrain.setTexture("DiffuseMap_4", riverRock); 168 matTerrain.setTexture("NormalMap", normalMap0); 169 matTerrain.setTexture("NormalMap_1", normalMap2); 170 matTerrain.setTexture("NormalMap_2", normalMap2) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
Picture.java | 138 setTexture(assetManager, tex, useAlpha); 150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){ 157 material.setTexture("Texture", tex);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
Description.h | 64 void setTexture(const Texture& texture);
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestMultiRenderTarget.java | 130 mat.setTexture("DiffuseData", diffuseData); 131 mat.setTexture("SpecularData", specularData); 132 mat.setTexture("NormalData", normalData); 133 mat.setTexture("DepthData", depthData); 140 display1.setTexture(assetManager, diffuseData, false); 141 display2.setTexture(assetManager, normalData, false); 142 display3.setTexture(assetManager, specularData, false); 143 display4.setTexture(assetManager, depthData, false);
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TestSSAO.java | 68 mat.setTexture("DiffuseMap", diff); 69 mat.setTexture("NormalMap", norm);
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TestDepthOfField.java | 142 matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png")); 146 matRock.setTexture("DiffuseMap", grass); 150 matRock.setTexture("DiffuseMap_1", dirt); 154 matRock.setTexture("DiffuseMap_2", rock); 162 matRock.setTexture("NormalMap", normalMap0); 163 matRock.setTexture("NormalMap_1", normalMap2); 164 matRock.setTexture("NormalMap_2", normalMap2);
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainFractalGridTest.java | 65 this.mat_terrain.setTexture("region1ColorMap", grass); 71 this.mat_terrain.setTexture("region2ColorMap", dirt); 77 this.mat_terrain.setTexture("region3ColorMap", rock); 80 this.mat_terrain.setTexture("region4ColorMap", rock); 83 this.mat_terrain.setTexture("slopeColorMap", rock);
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TerrainTestReadWrite.java | 101 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png")); 109 matTerrain.setTexture("DiffuseMap", grass); 116 matTerrain.setTexture("DiffuseMap_1", dirt); 122 matTerrain.setTexture("DiffuseMap_2", rock); 132 matTerrain.setTexture("NormalMap", normalMap0); 133 matTerrain.setTexture("NormalMap_1", normalMap2); 134 matTerrain.setTexture("NormalMap_2", normalMap2);
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
SimpleTexturedTest.java | 66 material.setTexture("DiffuseMap", texture); 72 materialMonkey.setTexture("DiffuseMap", textureMonkey); 76 material.setTexture("ColorMap", texture); 79 materialMonkey.setTexture("ColorMap", textureMonkey);
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/external/jmonkeyengine/engine/src/test/jme3test/model/shape/ |
TestBox.java | 53 mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
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TestCylinder.java | 59 mat.setTexture("ColorMap", tex);
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/external/jmonkeyengine/engine/src/test/jme3test/conversion/ |
TestMipMapGen.java | 78 mat1.setTexture("ColorMap", tex); 81 mat2.setTexture("ColorMap", texCustomMip);
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/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
TestExplosionEffect.java | 83 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); 106 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flash.png")); 128 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/roundspark.png")); 150 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/spark.png")); 173 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/smoketrail.png")); 198 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/Debris.png")); 222 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/shockwave.png"));
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 136 material.setTexture("ColorMap", diffuseMap); 146 if (diffuseMap != null) material.setTexture("DiffuseMap", diffuseMap); 147 if (specularMap != null) material.setTexture("SpecularMap", specularMap); 148 if (normalMap != null) material.setTexture("NormalMap", normalMap); 149 if (alphaMap != null) material.setTexture("AlphaMap", alphaMap);
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