OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:shadeModel
(Results
1 - 6
of
6
) sorted by null
/system/core/include/pixelflinger/
pixelflinger.h
230
void (*
shadeModel
)(void* c, GGLenum mode);
/frameworks/native/opengl/libagl/
light.cpp
104
c->rasterizer.procs.
shadeModel
(c, GL_SMOOTH);
105
c->lighting.
shadeModel
= GL_SMOOTH;
640
c->lighting.
shadeModel
= mode;
texture.cpp
262
ggl->
shadeModel
(ggl, GGL_FLAT);
748
c->rasterizer.procs.
shadeModel
(c, GL_FLAT);
826
c->rasterizer.procs.
shadeModel
(c, GL_FLAT);
[
all
...]
context.h
330
GLenum
shadeModel
;
array.cpp
[
all
...]
/system/core/libpixelflinger/
pixelflinger.cpp
759
GGL_INIT_PROC(procs,
shadeModel
);
Completed in 1011 milliseconds