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    Searched refs:shader_a (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/gpu/command_buffer/service/
program_cache.h 54 Shader* shader_a,
65 const Shader* shader_a,
78 void LinkedProgramCacheSuccess(const std::string& shader_a,
memory_program_cache.cc 125 Shader* shader_a,
133 DCHECK(shader_a && shader_a->signature_source() &&
136 *shader_a->signature_source(), translator_a, a_sha);
161 shader_a->set_attrib_map(value->attrib_map_0());
162 shader_a->set_uniform_map(value->uniform_map_0());
163 shader_a->set_varying_map(value->varying_map_0());
177 FillShaderProto(proto->mutable_vertex_shader(), a_sha, shader_a);
187 const Shader* shader_a,
209 DCHECK(shader_a && shader_a->signature_source() &
    [all...]
mocks.h 106 Shader* shader_a,
115 const Shader* shader_a,
memory_program_cache.h 31 Shader* shader_a,
39 const Shader* shader_a,
program_cache_unittest.cc 20 Shader* /* shader_a */,
30 const Shader* /* shader_a */,
95 std::string shader_a = shader1; local
99 shader_a, NULL, shader_b, NULL, NULL));
100 cache_->SaySuccessfullyCached(shader_a, NULL, shader_b, NULL, NULL);
102 shader_a.clear();
program_cache.cc 49 const std::string& shader_a,
56 ComputeShaderHash(shader_a, translator_a, a_sha);

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