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    Searched refs:shader_manager_ (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/gpu/command_buffer/service/
program_manager_unittest.cc 149 shader_manager_.Destroy(false);
236 Shader* vertex_shader = shader_manager_.CreateShader(
239 shader_manager_.CreateShader(
251 program_->AttachShader(&shader_manager_, vertex_shader);
252 program_->AttachShader(&shader_manager_, fragment_shader);
377 Shader* vshader = shader_manager_.CreateShader(
379 Shader* fshader = shader_manager_.CreateShader(
393 EXPECT_TRUE(program->AttachShader(&shader_manager_, vshader));
394 EXPECT_TRUE(program->AttachShader(&shader_manager_, fshader));
405 ShaderManager shader_manager_; member in class:gpu::gles2::ProgramManagerWithShaderTest
1747 ShaderManager shader_manager_; member in class:gpu::gles2::ProgramManagerWithCacheTest
    [all...]
context_group.h 153 return shader_manager_.get();
216 scoped_ptr<ShaderManager> shader_manager_; member in class:gpu::gles2::ContextGroup
context_group.cc 133 shader_manager_.reset(new ShaderManager());
316 if (shader_manager_ != NULL) {
317 shader_manager_->Destroy(have_context);
318 shader_manager_.reset();
memory_program_cache_unittest.cc 82 shader_manager_.Destroy(false);
98 vertex_shader_ = shader_manager_.CreateShader(kVertexShaderClientId,
101 fragment_shader_ = shader_manager_.CreateShader(
187 ShaderManager shader_manager_; member in class:gpu::gles2::MemoryProgramCacheTest

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