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    Searched refs:snapOut (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
Rect.h 182 void snapGeometryToPixelBoundaries(bool snapOut) {
183 if (snapOut) {
OpenGLRenderer.h 255 * and handling snapOut for AA geometry.
262 bool quickReject(float left, float top, float right, float bottom, bool snapOut = false);
272 bool snapOut = false, bool* clipRequired = NULL);
    [all...]
OpenGLRenderer.cpp     [all...]
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.core.resources_3.6.1.R36x_v20101007-1215.jar 

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