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Searched
refs:snapOut
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/libs/hwui/
Rect.h
182
void snapGeometryToPixelBoundaries(bool
snapOut
) {
183
if (
snapOut
) {
OpenGLRenderer.h
255
* and handling
snapOut
for AA geometry.
262
bool quickReject(float left, float top, float right, float bottom, bool
snapOut
= false);
272
bool
snapOut
= false, bool* clipRequired = NULL);
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OpenGLRenderer.cpp
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.core.resources_3.6.1.R36x_v20101007-1215.jar
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