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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10misc.h 41 IDXGISwapChain **swapchain, ID3D10Device **device);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10misc.h 41 IDXGISwapChain **swapchain, ID3D10Device **device);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
TextureStorage.cpp 66 TextureStorageInterface2D::TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain)
69 mInstance = renderer->createTextureStorage2D(swapchain);
TextureStorage.h 19 class SwapChain;
75 TextureStorageInterface2D(Renderer *renderer, SwapChain *swapchain);
TextureStorage9.h 64 TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain);
TextureStorage11.h 82 TextureStorage11_2D(Renderer *renderer, SwapChain11 *swapchain);
TextureStorage9.cpp 111 TextureStorage9_2D::TextureStorage9_2D(Renderer *renderer, SwapChain9 *swapchain) : TextureStorage9(renderer, D3DUSAGE_RENDERTARGET)
113 IDirect3DTexture9 *surfaceTexture = swapchain->getOffscreenTexture();
TextureStorage11.cpp 193 TextureStorage11_2D::TextureStorage11_2D(Renderer *renderer, SwapChain11 *swapchain)
196 mTexture = swapchain->getOffscreenTexture();
197 mSRV = swapchain->getRenderTargetShaderResource();
215 ID3D11RenderTargetView* offscreenRTV = swapchain->getRenderTarget();
  /external/chromium_org/third_party/angle/src/libEGL/
libEGL.cpp 16 #include "libGLESv2/renderer/SwapChain.h"
510 rx::SwapChain *swapchain = eglSurface->getSwapChain(); local
511 *value = (void*) (swapchain ? swapchain->getShareHandle() : NULL);
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp 309 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
310 rx::SwapChain *swapchain = surface->getSwapChain(); local
312 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
313 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
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