/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_texfilter.h | 38 const struct gl_texture_object *tObj,
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s_texfilter.c | 610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) 613 return tObj->BaseLevel; 614 else if (lambda > tObj->_MaxLambda) 615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda); 617 return (GLint) (tObj->BaseLevel + lambda); 625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) 631 else if (lambda > tObj->_MaxLambda + 0.4999F) 632 l = tObj->_MaxLambda + 0.4999F; 635 level = (GLint) (tObj->BaseLevel + l + 0.5F) [all...] |
s_context.h | 56 const struct gl_texture_object *tObj,
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/external/mesa3d/src/mesa/swrast/ |
s_texfilter.h | 38 const struct gl_texture_object *tObj,
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s_texfilter.c | 610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) 613 return tObj->BaseLevel; 614 else if (lambda > tObj->_MaxLambda) 615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda); 617 return (GLint) (tObj->BaseLevel + lambda); 625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) 631 else if (lambda > tObj->_MaxLambda + 0.4999F) 632 l = tObj->_MaxLambda + 0.4999F; 635 level = (GLint) (tObj->BaseLevel + l + 0.5F) [all...] |
s_context.h | 56 const struct gl_texture_object *tObj,
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_cb_texture.h | 44 struct gl_texture_object *tObj);
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st_cb_texture.c | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_texture.h | 44 struct gl_texture_object *tObj);
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st_cb_texture.c | [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
i915_texstate.c | 140 struct gl_texture_object *tObj = tUnit->_Current; 141 struct intel_texture_object *intelObj = intel_texture_object(tObj); 164 firstImage = tObj->Image[0][tObj->BaseLevel]; 171 tObj->DepthMode); 188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 266 tObj->Target != GL_TEXTURE_3D) { 267 if (tObj->Target == GL_TEXTURE_1D) 294 if (tObj->Target == GL_TEXTURE_1D [all...] |
i830_texstate.c | 122 struct gl_texture_object *tObj = tUnit->_Current; 123 struct intel_texture_object *intelObj = intel_texture_object(tObj); 146 firstImage = tObj->Image[0][tObj->BaseLevel]; 148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0, 179 if (tObj->Target == GL_TEXTURE_CUBE_MAP) 265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 290 if (tObj->Target == GL_TEXTURE_3D)
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_texstate.c | 140 struct gl_texture_object *tObj = tUnit->_Current; 141 struct intel_texture_object *intelObj = intel_texture_object(tObj); 164 firstImage = tObj->Image[0][tObj->BaseLevel]; 171 tObj->DepthMode); 188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 266 tObj->Target != GL_TEXTURE_3D) { 267 if (tObj->Target == GL_TEXTURE_1D) 294 if (tObj->Target == GL_TEXTURE_1D [all...] |
i830_texstate.c | 122 struct gl_texture_object *tObj = tUnit->_Current; 123 struct intel_texture_object *intelObj = intel_texture_object(tObj); 146 firstImage = tObj->Image[0][tObj->BaseLevel]; 148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0, 179 if (tObj->Target == GL_TEXTURE_CUBE_MAP) 265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 290 if (tObj->Target == GL_TEXTURE_3D)
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/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/asn1/x509/ |
Holder.java | 108 ASN1TaggedObject tObj = ASN1TaggedObject.getInstance(seq 111 switch (tObj.getTagNo()) 114 baseCertificateID = IssuerSerial.getInstance(tObj, false); 117 entityName = GeneralNames.getInstance(tObj, false); 120 objectDigestInfo = ObjectDigestInfo.getInstance(tObj, false);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_tex_validate.c | 23 struct gl_texture_object *tObj = &intelObj->base; 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); 48 if (tObj->Target == GL_TEXTURE_BUFFER) 58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 63 * For pre-gen4, we have to match first_level == tObj->BaseLevel, 70 intelObj->mt->first_level != tObj->BaseLevel | [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_tex_validate.c | 23 struct gl_texture_object *tObj = &intelObj->base; 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); 48 if (tObj->Target == GL_TEXTURE_BUFFER) 58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 63 * For pre-gen4, we have to match first_level == tObj->BaseLevel, 70 intelObj->mt->first_level != tObj->BaseLevel | [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen7_wm_surface_state.c | 238 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 241 intel_buffer_object(tObj->BufferObject); 243 gl_format format = tObj->_BufferObjectFormat; 298 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 299 struct intel_texture_object *intelObj = intel_texture_object(tObj); 301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; 306 if (tObj->Target == GL_TEXTURE_BUFFER) { 326 surf->ss0.surface_type = translate_tex_target(tObj->Target); 329 tObj->DepthMode [all...] |
brw_wm_surface_state.c | 720 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 723 intel_buffer_object(tObj->BufferObject); 725 gl_format format = tObj->_BufferObjectFormat; [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_wm_surface_state.c | 238 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 241 intel_buffer_object(tObj->BufferObject); 243 gl_format format = tObj->_BufferObjectFormat; 298 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 299 struct intel_texture_object *intelObj = intel_texture_object(tObj); 301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; 306 if (tObj->Target == GL_TEXTURE_BUFFER) { 326 surf->ss0.surface_type = translate_tex_target(tObj->Target); 329 tObj->DepthMode [all...] |
brw_wm_surface_state.c | 720 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 723 intel_buffer_object(tObj->BufferObject); 725 gl_format format = tObj->_BufferObjectFormat; [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.c | 248 * @param[in] tObj texture object whose LOD values to calculate 252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, 258 switch (tObj->Target) { 266 minLod = maxLod = tObj->BaseLevel; 268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); 269 minLod = MAX2(minLod, tObj->BaseLevel); 270 minLod = MIN2(minLod, tObj->MaxLevel); 271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); 272 maxLod = MIN2(maxLod, tObj->MaxLevel); 273 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod) [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.c | 248 * @param[in] tObj texture object whose LOD values to calculate 252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, 258 switch (tObj->Target) { 266 minLod = maxLod = tObj->BaseLevel; 268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); 269 minLod = MAX2(minLod, tObj->BaseLevel); 270 minLod = MIN2(minLod, tObj->MaxLevel); 271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); 272 maxLod = MIN2(maxLod, tObj->MaxLevel); 273 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_tex.c | 67 struct gl_texture_object *tObj = &t->base; 111 if (tObj->Target != GL_TEXTURE_1D) {
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_tex.c | 67 struct gl_texture_object *tObj = &t->base; 111 if (tObj->Target != GL_TEXTURE_1D) {
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