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Searched
refs:target_render_pass
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/cc/trees/
layer_tree_host_impl.cc
556
static void AppendQuadsForLayer(RenderPass*
target_render_pass
,
561
QuadCuller quad_culler(&
target_render_pass
->quad_list,
562
&
target_render_pass
->shared_quad_state_list,
571
RenderPass*
target_render_pass
,
577
QuadCuller quad_culler(&
target_render_pass
->quad_list,
578
&
target_render_pass
->shared_quad_state_list,
604
RenderPass*
target_render_pass
,
626
QuadCuller quad_culler(&
target_render_pass
->quad_list,
627
&
target_render_pass
->shared_quad_state_list,
796
RenderPass*
target_render_pass
local
[
all
...]
/external/chromium_org/cc/output/
gl_renderer.cc
756
const RenderPass*
target_render_pass
= frame->current_render_pass;
local
790
UseRenderPass(frame,
target_render_pass
);
[
all
...]
Completed in 23 milliseconds