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Searched
refs:texCount
(Results
1 - 10
of
10
) sorted by null
/frameworks/native/opengl/tests/gl_perf/
fragment_shaders.cpp
4
uint32_t
texCount
;
filltest.cpp
43
printf("\nvarColor,
texCount
, modulate, extraMath, texSize, blend, Mpps, DC60\n");
47
if (gFragmentTests[num]->
texCount
) {
/external/chromium_org/third_party/skia/include/utils/
SkMeshUtils.h
33
size_t
texCount
() const { return fTexCount; }
/external/skia/include/utils/
SkMeshUtils.h
33
size_t
texCount
() const { return fTexCount; }
/frameworks/rs/driver/
rsdShader.h
73
StateBasedKey(uint32_t
texCount
) : mShaderID(0) {
74
mTextureTargets = new uint32_t[
texCount
];
/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
FillTest.java
112
for (int
texCount
= 0;
texCount
< 3;
texCount
++) {
TorusTest.java
208
for (int
texCount
= 0;
texCount
< 3;
texCount
++) {
/packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/
MagicSmokeRS.java
372
for (int
texCount
= 0;
texCount
< 5;
texCount
++) {
384
for (int
texCount
= 0;
texCount
< 4;
texCount
++) {
/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
RsRenderStatesRS.java
284
for (int
texCount
= 0;
texCount
< 3;
texCount
++) {
/frameworks/base/graphics/jni/
android_renderscript_RenderScript.cpp
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