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    Searched refs:textureLibrary (Results 1 - 2 of 2) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
GameObjectFactory.java 316 TextureLibrary textureLibrary = sSystemRegistry.longTermTextureLibrary;
317 textureLibrary.allocateTexture(R.drawable.dust01);
318 textureLibrary.allocateTexture(R.drawable.dust02);
319 textureLibrary.allocateTexture(R.drawable.dust03);
320 textureLibrary.allocateTexture(R.drawable.dust04);
321 textureLibrary.allocateTexture(R.drawable.dust05);
323 textureLibrary.allocateTexture(R.drawable.effect_energyball01);
324 textureLibrary.allocateTexture(R.drawable.effect_energyball02);
325 textureLibrary.allocateTexture(R.drawable.effect_energyball03)
    [all...]
LevelBuilder.java 49 TextureLibrary textureLibrary = sSystemRegistry.shortTermTextureLibrary;
53 if (textureLibrary != null) {
98 textureLibrary.allocateTexture(backgroundResource));
155 TextureLibrary textureLibrary = sSystemRegistry.shortTermTextureLibrary;
156 TiledVertexGrid bg = new TiledVertexGrid(textureLibrary.allocateTexture(tileMapIndex),

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