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Searched
refs:textureLibrary
(Results
1 - 2
of
2
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
GameObjectFactory.java
316
TextureLibrary
textureLibrary
= sSystemRegistry.longTermTextureLibrary;
317
textureLibrary
.allocateTexture(R.drawable.dust01);
318
textureLibrary
.allocateTexture(R.drawable.dust02);
319
textureLibrary
.allocateTexture(R.drawable.dust03);
320
textureLibrary
.allocateTexture(R.drawable.dust04);
321
textureLibrary
.allocateTexture(R.drawable.dust05);
323
textureLibrary
.allocateTexture(R.drawable.effect_energyball01);
324
textureLibrary
.allocateTexture(R.drawable.effect_energyball02);
325
textureLibrary
.allocateTexture(R.drawable.effect_energyball03)
[
all
...]
LevelBuilder.java
49
TextureLibrary
textureLibrary
= sSystemRegistry.shortTermTextureLibrary;
53
if (
textureLibrary
!= null) {
98
textureLibrary
.allocateTexture(backgroundResource));
155
TextureLibrary
textureLibrary
= sSystemRegistry.shortTermTextureLibrary;
156
TiledVertexGrid bg = new TiledVertexGrid(
textureLibrary
.allocateTexture(tileMapIndex),
Completed in 827 milliseconds