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    Searched refs:texture_ref (Results 1 - 10 of 10) sorted by null

  /external/chromium_org/gpu/command_buffer/service/
texture_manager_unittest.cc 79 TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) {
82 texture_ref, pname, value, error);
138 TextureRef* texture_ref = manager_->GetTexture(kClient1Id); local
139 ASSERT_TRUE(texture_ref != NULL);
140 Texture* texture = texture_ref->texture();
141 manager_->SetTarget(texture_ref, GL_TEXTURE_2D);
142 SetParameter(texture_ref, GL_TEXTURE_MIN_FILTER, GL_NEAREST, GL_NO_ERROR);
144 SetParameter(texture_ref, GL_TEXTURE_MAG_FILTER, GL_NEAREST, GL_NO_ERROR);
146 SetParameter(texture_ref, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE, GL_NO_ERROR);
148 SetParameter(texture_ref, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE, GL_NO_ERROR)
176 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local
801 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local
1092 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local
1119 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local
1138 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local
1165 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local
1184 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local
1201 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local
    [all...]
gles2_cmd_decoder.cc 886 TextureRef* texture_ref,
2866 TextureRef* texture_ref = GetTexture(client_ids[ii]); local
3163 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
3207 TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id); local
3944 TextureRef* texture_ref = NULL; local
4111 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
5007 TextureRef* texture_ref = NULL; local
6042 TextureRef* texture_ref = local
6093 TextureRef* texture_ref = local
6143 TextureRef* texture_ref = local
6839 const TextureRef* texture_ref = GetTexture(client_id); local
8007 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
8204 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
8278 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
8401 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
8530 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
8598 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
9673 TextureRef* texture_ref = texture_manager()->GetTexture(client_id); local
9719 TextureRef* texture_ref = texture_manager()->GetTexture(client_id); local
9781 TextureRef* texture_ref = local
10108 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
10182 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
10211 scoped_refptr<TextureRef> texture_ref = local
10296 TextureRef* texture_ref = local
10337 TextureRef* texture_ref = local
10510 TextureRef* texture_ref; local
10604 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
10673 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local
    [all...]
framebuffer_manager.cc 138 TextureRef* texture_ref, GLenum target, GLint level, GLsizei samples)
139 : texture_ref_(texture_ref),
553 GLenum target, TextureRef* texture_ref) {
560 if (attachment->IsTexture(texture_ref)) {
600 GLenum attachment, TextureRef* texture_ref, GLenum target,
605 if (texture_ref) {
607 new TextureAttachment(texture_ref, target, level, samples));
608 texture_ref->texture()->AttachToFramebuffer();
framebuffer_manager.h 81 GLenum attachment, TextureRef* texture_ref, GLenum target,
90 GLenum target, TextureRef* texture_ref);
test_helper.h 102 TextureManager* manager, TextureRef* texture_ref,
gles2_cmd_decoder_unittest.cc 1797 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local
4577 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local
4628 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local
5279 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5390 TextureRef* texture_ref = GetTexture(kNewClientId); local
5440 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5499 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5540 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5631 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5692 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5719 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5766 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5796 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5862 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5892 TextureRef* texture_ref = GetTexture(client_texture_id_); local
5927 TextureRef* texture_ref = GetTexture(client_texture_id_); local
6512 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local
6575 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local
7364 TextureRef* texture_ref = group().texture_manager()->GetTexture( local
7946 TextureRef* texture_ref = group().texture_manager()->GetTexture( local
8020 TextureRef* texture_ref = group().texture_manager()->GetTexture( local
8031 TextureRef* texture_ref = group().texture_manager()->GetTexture( local
8101 TextureRef* texture_ref = group().texture_manager()->GetTexture( local
8269 TextureRef* texture_ref = GetTexture(client_texture_id_); local
8459 TextureRef* texture_ref = GetTexture(client_texture_id_); local
    [all...]
texture_manager.cc 1451 TextureRef* texture_ref; local
    [all...]
test_helper.cc 529 TextureManager* manager, TextureRef* texture_ref,
533 EXPECT_CALL(*gl, TexParameteri(texture_ref->texture()->target(),
547 manager->SetParameter("", error_state, texture_ref, pname, value);
texture_manager.h 738 TextureRef** texture_ref);
769 TextureRef* texture_ref,
  /external/chromium_org/content/common/gpu/media/
gpu_video_decode_accelerator.cc 350 gpu::gles2::TextureRef* texture_ref = texture_manager->GetTexture( local
352 if (!texture_ref) {
357 gpu::gles2::Texture* info = texture_ref->texture();
367 texture_manager->SetLevelInfo(texture_ref,
398 textures.push_back(texture_ref);
500 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second;
501 GLenum target = texture_ref->texture()->target();
504 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0));
505 texture_manager->SetLevelCleared(texture_ref, target, 0, true);

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