/external/chromium_org/gpu/command_buffer/service/ |
texture_manager_unittest.cc | 79 TextureRef* texture_ref, GLenum pname, GLint value, GLenum error) { 82 texture_ref, pname, value, error); 138 TextureRef* texture_ref = manager_->GetTexture(kClient1Id); local 139 ASSERT_TRUE(texture_ref != NULL); 140 Texture* texture = texture_ref->texture(); 141 manager_->SetTarget(texture_ref, GL_TEXTURE_2D); 142 SetParameter(texture_ref, GL_TEXTURE_MIN_FILTER, GL_NEAREST, GL_NO_ERROR); 144 SetParameter(texture_ref, GL_TEXTURE_MAG_FILTER, GL_NEAREST, GL_NO_ERROR); 146 SetParameter(texture_ref, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE, GL_NO_ERROR); 148 SetParameter(texture_ref, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE, GL_NO_ERROR) 176 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 801 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1092 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1119 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1138 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1165 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1184 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local 1201 TextureRef* texture_ref = manager.GetTexture(kClient1Id); local [all...] |
gles2_cmd_decoder.cc | 886 TextureRef* texture_ref, 2866 TextureRef* texture_ref = GetTexture(client_ids[ii]); local 3163 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 3207 TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id); local 3944 TextureRef* texture_ref = NULL; local 4111 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 5007 TextureRef* texture_ref = NULL; local 6042 TextureRef* texture_ref = local 6093 TextureRef* texture_ref = local 6143 TextureRef* texture_ref = local 6839 const TextureRef* texture_ref = GetTexture(client_id); local 8007 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8204 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8278 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8401 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8530 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 8598 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 9673 TextureRef* texture_ref = texture_manager()->GetTexture(client_id); local 9719 TextureRef* texture_ref = texture_manager()->GetTexture(client_id); local 9781 TextureRef* texture_ref = local 10108 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 10182 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 10211 scoped_refptr<TextureRef> texture_ref = local 10296 TextureRef* texture_ref = local 10337 TextureRef* texture_ref = local 10510 TextureRef* texture_ref; local 10604 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local 10673 TextureRef* texture_ref = texture_manager()->GetTextureInfoForTarget( local [all...] |
framebuffer_manager.cc | 138 TextureRef* texture_ref, GLenum target, GLint level, GLsizei samples) 139 : texture_ref_(texture_ref), 553 GLenum target, TextureRef* texture_ref) { 560 if (attachment->IsTexture(texture_ref)) { 600 GLenum attachment, TextureRef* texture_ref, GLenum target, 605 if (texture_ref) { 607 new TextureAttachment(texture_ref, target, level, samples)); 608 texture_ref->texture()->AttachToFramebuffer();
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framebuffer_manager.h | 81 GLenum attachment, TextureRef* texture_ref, GLenum target, 90 GLenum target, TextureRef* texture_ref);
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test_helper.h | 102 TextureManager* manager, TextureRef* texture_ref,
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gles2_cmd_decoder_unittest.cc | 1797 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 4577 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 4628 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 5279 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5390 TextureRef* texture_ref = GetTexture(kNewClientId); local 5440 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5499 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5540 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5631 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5692 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5719 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5766 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5796 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5862 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5892 TextureRef* texture_ref = GetTexture(client_texture_id_); local 5927 TextureRef* texture_ref = GetTexture(client_texture_id_); local 6512 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 6575 TextureRef* texture_ref = manager->GetTexture(client_texture_id_); local 7364 TextureRef* texture_ref = group().texture_manager()->GetTexture( local 7946 TextureRef* texture_ref = group().texture_manager()->GetTexture( local 8020 TextureRef* texture_ref = group().texture_manager()->GetTexture( local 8031 TextureRef* texture_ref = group().texture_manager()->GetTexture( local 8101 TextureRef* texture_ref = group().texture_manager()->GetTexture( local 8269 TextureRef* texture_ref = GetTexture(client_texture_id_); local 8459 TextureRef* texture_ref = GetTexture(client_texture_id_); local [all...] |
texture_manager.cc | 1451 TextureRef* texture_ref; local [all...] |
test_helper.cc | 529 TextureManager* manager, TextureRef* texture_ref, 533 EXPECT_CALL(*gl, TexParameteri(texture_ref->texture()->target(), 547 manager->SetParameter("", error_state, texture_ref, pname, value);
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texture_manager.h | 738 TextureRef** texture_ref); 769 TextureRef* texture_ref,
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/external/chromium_org/content/common/gpu/media/ |
gpu_video_decode_accelerator.cc | 350 gpu::gles2::TextureRef* texture_ref = texture_manager->GetTexture( local 352 if (!texture_ref) { 357 gpu::gles2::Texture* info = texture_ref->texture(); 367 texture_manager->SetLevelInfo(texture_ref, 398 textures.push_back(texture_ref); 500 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; 501 GLenum target = texture_ref->texture()->target(); 504 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); 505 texture_manager->SetLevelCleared(texture_ref, target, 0, true);
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