/external/replicaisland/src/com/replica/replicaisland/ |
BaseObject.java | 34 * @param timeDelta The duration since the last update (in seconds). 37 public void update(float timeDelta, BaseObject parent) {
|
MainLoop.java | 34 public void update(float timeDelta, BaseObject parent) { 35 mTimeSystem.update(timeDelta, parent);
|
TimeSystem.java | 58 public void update(float timeDelta, BaseObject parent) { 59 mRealTime += timeDelta; 60 mRealFrameDelta = timeDelta; 63 mFreezeDelay -= timeDelta; 89 mGameTime += (timeDelta * scale); 90 mGameFrameDelta = (timeDelta * scale);
|
FrameRateWatcherComponent.java | 37 public void update(float timeDelta, BaseObject parent) { 39 if (timeDelta > mMaxFrameTime) {
|
GravityComponent.java | 41 public void update(float timeDelta, BaseObject parent) { 43 mScaledGravity.multiply(timeDelta);
|
CameraBiasComponent.java | 30 public void update(float timeDelta, BaseObject parent) {
|
FixedAnimationComponent.java | 34 public void update(float timeDelta, BaseObject parent) {
|
MovementComponent.java | 39 public void update(float timeDelta, BaseObject parent) { 44 float offsetX = sInterpolator.interpolate(timeDelta); 50 float offsetY = sInterpolator.interpolate(timeDelta);
|
PlayerComponent.java | 118 protected void move(float time, float timeDelta, GameObject parentObject) { 126 mFuel += mDifficultyConstants.getFuelGroundRefillSpeed() * timeDelta; 128 mFuel += mFuelAirRefillSpeed * timeDelta; 154 mFuel -= timeDelta; 155 impulse.y = AIR_VERTICAL_IMPULSE_SPEED * timeDelta; 171 impulse.x = (impulse.x * horziontalSpeed * timeDelta); 196 (AIR_DRAG_SPEED * timeDelta * Utils.sign(currentSpeed)); 213 public void update(float timeDelta, BaseObject parent) { 294 stateMove(gameTime, timeDelta, parentObject); 297 stateStomp(gameTime, timeDelta, parentObject) [all...] |
TheSourceComponent.java | 59 public void update(float timeDelta, BaseObject parent) { 86 mTimer -= timeDelta; 96 final float offset = SINK_SPEED * timeDelta; 99 mExplosionTimer -= timeDelta; 117 if (mTimer - timeDelta <= 0.0f) { 133 if (mTimer - timeDelta <= 0.0f) {
|
OrbitalMagnetComponent.java | 53 public void update(float timeDelta, BaseObject parent) { 62 timeDelta); 67 private void applyMagnetism(GameObject target, float centerX, float centerY, float timeDelta) { 88 mVelocity.multiply(timeDelta);
|
PlaySingleSoundComponent.java | 40 public void update(float timeDelta, BaseObject parent) {
|
GameThread.java | 57 final long timeDelta = time - mLastTime; 58 long finalDelta = timeDelta; 59 if (timeDelta > 12) {
|
CrusherAndouComponent.java | 34 public void update(float timeDelta, BaseObject parent) {
|
InventoryComponent.java | 42 public void update(float timeDelta, BaseObject parent) {
|
SleeperComponent.java | 58 public void update(float timeDelta, BaseObject parent) { 76 mStateTime -= timeDelta;
|
GameObjectManager.java | 75 public void update(float timeDelta, BaseObject parent) { 92 gameObject.update(timeDelta, this); 121 gameObject.update(timeDelta, this);
|
MotionBlurComponent.java | 64 public void update(float timeDelta, BaseObject parent) { 66 mTimeSinceLastStep += timeDelta;
|
NPCComponent.java | 112 public void update(float timeDelta, BaseObject parent) { 129 if (mDeathTime < mDeathFadeDelay && mDeathTime + timeDelta >= mDeathFadeDelay) { 138 mDeathTime += timeDelta; 170 accepted = executeCommand(hotSpot, parentObject, timeDelta); 173 accepted = executeCommand(hotSpot, parentObject, timeDelta); 185 accepted = executeCommand(nextCommand(), parentObject, timeDelta); 201 mPauseTime -= timeDelta; 212 private boolean executeCommand(int hotSpot, GameObject parentObject, float timeDelta) {
|
ObjectManager.java | 81 public void update(float timeDelta, BaseObject parent) { 88 object.update(timeDelta, this);
|
ButtonAnimationComponent.java | 48 public void update(float timeDelta, BaseObject parent) {
|
DynamicCollisionComponent.java | 51 public void update(float timeDelta, BaseObject parent) {
|
/cts/tests/tests/os/src/android/os/cts/ |
ConditionVariableTest.java | 70 long timeDelta = System.currentTimeMillis() - time; 71 assertTrue(timeDelta >= BLOCK_TIME && timeDelta <= BLOCK_TIME + BLOCK_TIME_DELTA);
|
/external/chromium_org/third_party/WebKit/Source/platform/mac/ |
ScrollElasticityController.mm | 195 CFTimeInterval timeDelta = wheelEvent.timestamp() - m_lastMomentumScrollTimestamp; 197 if (m_lastMomentumScrollTimestamp && timeDelta > 0 && timeDelta < scrollVelocityZeroingTimeout) { 198 m_momentumVelocity.setWidth(eventCoalescedDeltaX / (float)timeDelta); 199 m_momentumVelocity.setHeight(eventCoalescedDeltaY / (float)timeDelta); 319 CFTimeInterval timeDelta = [NSDate timeIntervalSinceReferenceDate] - m_startTime; 349 FloatPoint delta(roundToDevicePixelTowardZero(elasticDeltaForTimeDelta(m_startStretch.width(), -m_origVelocity.width(), (float)timeDelta)), 350 roundToDevicePixelTowardZero(elasticDeltaForTimeDelta(m_startStretch.height(), -m_origVelocity.height(), (float)timeDelta))); 391 CFTimeInterval timeDelta = systemUptime() - m_lastMomentumScrollTimestamp; 392 if (m_lastMomentumScrollTimestamp && timeDelta >= scrollVelocityZeroingTimeout [all...] |
/frameworks/base/services/java/com/android/server/power/ |
RampAnimator.java | 103 final float timeDelta = (frameTimeNanos - mLastFrameTimeNanos) 116 final float amount = timeDelta * mRate / scale;
|