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Searched
refs:timeToNextEffect
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/animation/
PlayerTest.cpp
312
double
timeToNextEffect
;
313
updateTimeline(0, &
timeToNextEffect
);
314
EXPECT_EQ(std::numeric_limits<double>::infinity(),
timeToNextEffect
);
316
timeToNextEffect
= 0;
317
updateTimeline(1234, &
timeToNextEffect
);
318
EXPECT_EQ(std::numeric_limits<double>::infinity(),
timeToNextEffect
);
331
double
timeToNextEffect
;
332
updateTimeline(0, &
timeToNextEffect
);
333
EXPECT_EQ(1,
timeToNextEffect
);
335
updateTimeline(0.5, &
timeToNextEffect
);
[
all
...]
DocumentTimeline.cpp
92
double
timeToNextEffect
= std::numeric_limits<double>::infinity();
100
if (playerNextEffect <
timeToNextEffect
)
101
timeToNextEffect
= playerNextEffect;
105
if (
timeToNextEffect
< s_minimumDelay)
107
else if (
timeToNextEffect
!= std::numeric_limits<double>::infinity())
108
m_timing->wakeAfter(
timeToNextEffect
- s_minimumDelay);
Completed in 25 milliseconds