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Searched
refs:timeToNextIteration
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/animation/
InertAnimation.h
51
virtual double calculateTimeToEffectChange(double inheritedTime, double
timeToNextIteration
) const OVERRIDE FINAL;
TimedItem.cpp
63
double
timeToNextIteration
= std::numeric_limits<double>::infinity();
97
timeToNextIteration
= (iterationDuration - iterationTime) / abs(m_specified.playbackRate);
98
if (activeDuration - activeTime <
timeToNextIteration
)
99
timeToNextIteration
= std::numeric_limits<double>::infinity();
143
m_calculated.timeToEffectChange = calculateTimeToEffectChange(localTime,
timeToNextIteration
);
Animation.h
76
virtual double calculateTimeToEffectChange(double inheritedTime, double
timeToNextIteration
) const OVERRIDE FINAL;
TimedItem.h
103
virtual double calculateTimeToEffectChange(double localTime, double
timeToNextIteration
) const = 0;
Animation.cpp
124
double Animation::calculateTimeToEffectChange(double localTime, double
timeToNextIteration
) const
134
return std::min(activeEndTime - localTime,
timeToNextIteration
);
TimedItemTest.cpp
81
double calculateTimeToEffectChange(double localTime, double
timeToNextIteration
) const OVERRIDE
84
m_timeToNextIteration =
timeToNextIteration
;
Completed in 184 milliseconds