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    Searched refs:timeToNextIteration (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/animation/
InertAnimation.h 51 virtual double calculateTimeToEffectChange(double inheritedTime, double timeToNextIteration) const OVERRIDE FINAL;
TimedItem.cpp 63 double timeToNextIteration = std::numeric_limits<double>::infinity();
97 timeToNextIteration = (iterationDuration - iterationTime) / abs(m_specified.playbackRate);
98 if (activeDuration - activeTime < timeToNextIteration)
99 timeToNextIteration = std::numeric_limits<double>::infinity();
143 m_calculated.timeToEffectChange = calculateTimeToEffectChange(localTime, timeToNextIteration);
Animation.h 76 virtual double calculateTimeToEffectChange(double inheritedTime, double timeToNextIteration) const OVERRIDE FINAL;
TimedItem.h 103 virtual double calculateTimeToEffectChange(double localTime, double timeToNextIteration) const = 0;
Animation.cpp 124 double Animation::calculateTimeToEffectChange(double localTime, double timeToNextIteration) const
134 return std::min(activeEndTime - localTime, timeToNextIteration);
TimedItemTest.cpp 81 double calculateTimeToEffectChange(double localTime, double timeToNextIteration) const OVERRIDE
84 m_timeToNextIteration = timeToNextIteration;

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