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Searched
refs:tpsi
(Results
1 - 3
of
3
) sorted by null
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
swim.c
69
float X, Y, Z,
tpsi
, ttheta, thetal;
local
96
tpsi
= RAD * atan2(Y, X);
100
if (fabs(
tpsi
- fish->psi) < 10.0) {
102
} else if (fabs(
tpsi
- fish->psi) < 45.0) {
103
if (fish->psi >
tpsi
) {
108
} else if (fish->psi <
tpsi
) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
swim.c
69
float X, Y, Z,
tpsi
, ttheta, thetal;
local
96
tpsi
= RAD * atan2(Y, X);
100
if (fabs(
tpsi
- fish->psi) < 10.0) {
102
} else if (fabs(
tpsi
- fish->psi) < 45.0) {
103
if (fish->psi >
tpsi
) {
108
} else if (fish->psi <
tpsi
) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
swim.c
69
float X, Y, Z,
tpsi
, ttheta, thetal;
local
96
tpsi
= RAD * atan2(Y, X);
100
if (fabs(
tpsi
- fish->psi) < 10.0) {
102
} else if (fabs(
tpsi
- fish->psi) < 45.0) {
103
if (fish->psi >
tpsi
) {
108
} else if (fish->psi <
tpsi
) {
Completed in 44 milliseconds