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  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
copy.fs 19 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
greyscale.fs 21 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
28 uchar __attribute__((kernel)) toU8(uchar4 v_in) {
33 uchar4 __attribute__((kernel)) toU8_4(uchar v_in) {
34 return (uchar4)v_in;
exposure.rs 26 uchar4 __attribute__((kernel)) exposure(uchar4 in)
28 uchar4 out = {0, 0, 0, 255};
colormatrix.fs 29 uchar4 __attribute__((kernel)) root(uchar4 in) {
contrast.rs 28 void contrast(const uchar4 *in, uchar4 *out)
levels.rsh 24 uchar4 __attribute__((kernel)) root(uchar4 in, uint32_t x, uint32_t y) {
25 uchar4 out;
37 uchar4 __attribute__((kernel)) root4(uchar4 in, uint32_t x, uint32_t y) {
histogram.rs 39 uchar4 c = rsGetElementAt_uchar4(gSrc, px, py);
72 static const uchar4 gClear = {0, 0, 0, 0xff};
74 uchar4 __attribute__((kernel)) clear() {
78 uchar4 __attribute__((kernel)) draw(uint x, uint y) {
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
copy.fs 19 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
greyscale.fs 21 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
28 uchar __attribute__((kernel)) toU8(uchar4 v_in) {
33 uchar4 __attribute__((kernel)) toU8_4(uchar v_in) {
34 return (uchar4)v_in;
colormatrix.fs 29 uchar4 __attribute__((kernel)) root(uchar4 in) {
exposure.rs 25 void exposure(const uchar4 *in, uchar4 *out)
levels.rsh 24 uchar4 __attribute__((kernel)) root(uchar4 in, uint32_t x, uint32_t y) {
25 uchar4 out;
37 uchar4 __attribute__((kernel)) root4(uchar4 in, uint32_t x, uint32_t y) {
contrast.rs 27 void contrast(const uchar4 *in, uchar4 *out)
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
copy.fs 19 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
greyscale.fs 21 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
28 uchar __attribute__((kernel)) toU8(uchar4 v_in) {
33 uchar4 __attribute__((kernel)) toU8_4(uchar v_in) {
34 return (uchar4)v_in;
colormatrix.fs 29 uchar4 __attribute__((kernel)) root(uchar4 in) {
exposure.rs 25 void exposure(const uchar4 *in, uchar4 *out)
levels.rsh 24 uchar4 __attribute__((kernel)) root(uchar4 in, uint32_t x, uint32_t y) {
25 uchar4 out;
37 uchar4 __attribute__((kernel)) root4(uchar4 in, uint32_t x, uint32_t y) {
contrast.rs 27 void contrast(const uchar4 *in, uchar4 *out)
  /development/samples/RenderScript/HelloCompute/src/com/example/android/rs/hellocompute/
mono.rs 22 void root(const uchar4 *v_in, uchar4 *v_out) {
  /frameworks/rs/java/tests/HelloComputeNDK/libhellocomputendk/
mono.rs 22 void root(const uchar4 *v_in, uchar4 *v_out) {
  /frameworks/rs/cpu_ref/
rsCpuIntrinsicLUT.cpp 61 uchar4 *out = (uchar4 *)p->out;
62 uchar4 *in = (uchar4 *)p->in;
72 uchar4 p = *in;
73 uchar4 o = {tr[p.x], tg[p.y], tb[p.z], ta[p.w]};
rsCpuIntrinsic3DLUT.cpp 65 uchar4 *out = (uchar4 *)p->out;
66 uchar4 *in = (uchar4 *)p->in;
114 const uchar4 *pt_00 = (const uchar4 *)&bp2[0];
115 const uchar4 *pt_10 = (const uchar4 *)&bp2[stride_y];
116 const uchar4 *pt_01 = (const uchar4 *)&bp2[stride_z]
    [all...]
  /developers/samples/android/renderScript/BasicRenderScript/BasicRenderScriptSample/src/main/rs/
saturation.rs 28 uchar4 __attribute__((kernel)) saturation(uchar4 in)
  /cts/tests/src/android/renderscript/cts/
yuv.rs 27 static uchar4 yuvToRGBA4(uchar y, uchar u, uchar v) {
56 return (uchar4){p.x, p.y, p.z, p.w};
75 uchar4 rgb = yuvToRGBA4(py, pu, pv);
84 uchar4 __attribute__((kernel)) cvt(uint32_t x, uint32_t y) {

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