/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
copy.fs | 19 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
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greyscale.fs | 21 uchar4 __attribute__((kernel)) root(uchar4 v_in) { 28 uchar __attribute__((kernel)) toU8(uchar4 v_in) { 33 uchar4 __attribute__((kernel)) toU8_4(uchar v_in) { 34 return (uchar4)v_in;
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exposure.rs | 26 uchar4 __attribute__((kernel)) exposure(uchar4 in) 28 uchar4 out = {0, 0, 0, 255};
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colormatrix.fs | 29 uchar4 __attribute__((kernel)) root(uchar4 in) {
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contrast.rs | 28 void contrast(const uchar4 *in, uchar4 *out)
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levels.rsh | 24 uchar4 __attribute__((kernel)) root(uchar4 in, uint32_t x, uint32_t y) { 25 uchar4 out; 37 uchar4 __attribute__((kernel)) root4(uchar4 in, uint32_t x, uint32_t y) {
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histogram.rs | 39 uchar4 c = rsGetElementAt_uchar4(gSrc, px, py); 72 static const uchar4 gClear = {0, 0, 0, 0xff}; 74 uchar4 __attribute__((kernel)) clear() { 78 uchar4 __attribute__((kernel)) draw(uint x, uint y) {
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
copy.fs | 19 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
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greyscale.fs | 21 uchar4 __attribute__((kernel)) root(uchar4 v_in) { 28 uchar __attribute__((kernel)) toU8(uchar4 v_in) { 33 uchar4 __attribute__((kernel)) toU8_4(uchar v_in) { 34 return (uchar4)v_in;
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colormatrix.fs | 29 uchar4 __attribute__((kernel)) root(uchar4 in) {
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exposure.rs | 25 void exposure(const uchar4 *in, uchar4 *out)
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levels.rsh | 24 uchar4 __attribute__((kernel)) root(uchar4 in, uint32_t x, uint32_t y) { 25 uchar4 out; 37 uchar4 __attribute__((kernel)) root4(uchar4 in, uint32_t x, uint32_t y) {
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contrast.rs | 27 void contrast(const uchar4 *in, uchar4 *out)
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
copy.fs | 19 uchar4 __attribute__((kernel)) root(uchar4 v_in) {
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greyscale.fs | 21 uchar4 __attribute__((kernel)) root(uchar4 v_in) { 28 uchar __attribute__((kernel)) toU8(uchar4 v_in) { 33 uchar4 __attribute__((kernel)) toU8_4(uchar v_in) { 34 return (uchar4)v_in;
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colormatrix.fs | 29 uchar4 __attribute__((kernel)) root(uchar4 in) {
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exposure.rs | 25 void exposure(const uchar4 *in, uchar4 *out)
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levels.rsh | 24 uchar4 __attribute__((kernel)) root(uchar4 in, uint32_t x, uint32_t y) { 25 uchar4 out; 37 uchar4 __attribute__((kernel)) root4(uchar4 in, uint32_t x, uint32_t y) {
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contrast.rs | 27 void contrast(const uchar4 *in, uchar4 *out)
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/development/samples/RenderScript/HelloCompute/src/com/example/android/rs/hellocompute/ |
mono.rs | 22 void root(const uchar4 *v_in, uchar4 *v_out) {
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/frameworks/rs/java/tests/HelloComputeNDK/libhellocomputendk/ |
mono.rs | 22 void root(const uchar4 *v_in, uchar4 *v_out) {
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/frameworks/rs/cpu_ref/ |
rsCpuIntrinsicLUT.cpp | 61 uchar4 *out = (uchar4 *)p->out; 62 uchar4 *in = (uchar4 *)p->in; 72 uchar4 p = *in; 73 uchar4 o = {tr[p.x], tg[p.y], tb[p.z], ta[p.w]};
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rsCpuIntrinsic3DLUT.cpp | 65 uchar4 *out = (uchar4 *)p->out; 66 uchar4 *in = (uchar4 *)p->in; 114 const uchar4 *pt_00 = (const uchar4 *)&bp2[0]; 115 const uchar4 *pt_10 = (const uchar4 *)&bp2[stride_y]; 116 const uchar4 *pt_01 = (const uchar4 *)&bp2[stride_z] [all...] |
/developers/samples/android/renderScript/BasicRenderScript/BasicRenderScriptSample/src/main/rs/ |
saturation.rs | 28 uchar4 __attribute__((kernel)) saturation(uchar4 in)
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/cts/tests/src/android/renderscript/cts/ |
yuv.rs | 27 static uchar4 yuvToRGBA4(uchar y, uchar u, uchar v) { 56 return (uchar4){p.x, p.y, p.z, p.w}; 75 uchar4 rgb = yuvToRGBA4(py, pu, pv); 84 uchar4 __attribute__((kernel)) cvt(uint32_t x, uint32_t y) {
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