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Searched
refs:vShader
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp
334
const char *
vShader
= def_vShaderStr;
343
vShader
= readShader(argv[i]);
344
if (!
vShader
) {
345
vShader
= def_vShaderStr;
346
printf("Failed to load
vshader
%s, using defualt\n", argv[i]);
349
printf("Using
vshader
%s\n", argv[i]);
433
int program = Init(
vShader
, fShader);
/frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp
229
GLuint
vShader
;
230
loadShader(GL_VERTEX_SHADER, vSrcNormal, &
vShader
);
239
createProgram(
vShader
, fShader, &mProgram[i]);
244
glDeleteShader(
vShader
);
Completed in 53 milliseconds