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Searched
refs:vShaderStr
(Results
1 - 15
of
15
) sorted by null
/external/chromium_org/third_party/angle/samples/gles2_book/Hello_Triangle/
Hello_Triangle.c
81
GLbyte
vShaderStr
[] =
101
vertexShader = LoadShader ( GL_VERTEX_SHADER,
vShaderStr
);
/external/chromium_org/third_party/angle/samples/gles2_book/Simple_Texture2D/
Simple_Texture2D.c
81
GLbyte
vShaderStr
[] =
101
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/gles2_book/Simple_VertexShader/
Simple_VertexShader.c
48
GLbyte
vShaderStr
[] =
64
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/angle/Simple_Instancing/
Simple_Instancing.c
94
GLbyte
vShaderStr
[] =
122
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/gles2_book/MultiTexture/
MultiTexture.c
77
GLbyte
vShaderStr
[] =
103
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/gles2_book/PostSubBuffer/
PostSubBuffer.c
53
GLbyte
vShaderStr
[] =
69
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/gles2_book/Simple_TextureCubemap/
Simple_TextureCubemap.c
109
GLbyte
vShaderStr
[] =
129
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/gles2_book/Stencil_Test/
Stencil_Test.c
38
GLbyte
vShaderStr
[] =
54
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/gles2_book/TextureWrap/
TextureWrap.c
116
GLbyte
vShaderStr
[] =
138
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/gles2_book/MultipleRenderTargets/
MultipleRenderTargets.c
93
GLbyte
vShaderStr
[] =
139
userData->programObject = esLoadProgram ( (const char*)
vShaderStr
, (const char*)fShaderStr );
141
userData->programObjectMRT = esLoadProgram ( (const char*)
vShaderStr
, (const char*)fMultiShaderStr );
/cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneColorBufferTest.java
128
String
vShaderStr
=
152
vertexShader = LoadShader(GLES20.GL_VERTEX_SHADER,
vShaderStr
);
/external/chromium_org/third_party/angle/samples/gles2_book/MipMap2D/
MipMap2D.c
216
GLbyte
vShaderStr
[] =
238
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/external/chromium_org/third_party/angle/samples/gles2_book/ParticleSystem/
ParticleSystem.c
89
GLbyte
vShaderStr
[] =
126
userData->programObject = esLoadProgram (
vShaderStr
, fShaderStr );
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp
190
int Init(const char *
vShaderStr
, const char *fShaderStr)
197
vertexShader = LoadShader(GL_VERTEX_SHADER,
vShaderStr
);
/cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java
272
final String
vShaderStr
=
283
return
vShaderStr
;
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